- 单链表的实现严重依赖指针!
- 数据元素中必须包含一个额外的指针域!
- 没有指针的程序设计语言无法实现!
- 顺序表数组中的元素由两个数据域组成:data和next;
- data域用于存储数据;
- next域用于存储下一个元素在数组中的下标。
静态链表是在顺序表的基础上利用数组实现的单链表!
-
获取第pos个元素操作
-
插入元素到位置pos的算法
- 判断线性表是否合法
- 判断插入位置是否合法
- 在数组中查找空闲位置index
- 由表头开始通过next域移动pos次后,当前元素的next域为要插入的位置
- 将新元素插入
- 线性表长度加1
- 删除第pos个元素的算法
- 判断线性表是否合法
- 判断插入位置是否合法
- 获取第pos个元素
- 将第pos个元素从链表中删除
- 线性表长度减1
#define AVAILABLE -1
typedef void StaticList;
typedef void StaticListNode;
typedef struct _tag_StaticListNode
{
unsigned int data;
int next;
} TStaticListNode;
typedef struct _tag_StaticList
{
int capacity;
TStaticListNode header;
TStaticListNode node[];
} TStaticList;
StaticList* StaticList_Create(int capacity) // O(n)
{
TStaticList* ret = NULL;
int i = 0;
if( capacity >= 0 )
{
ret = (TStaticList*)malloc(sizeof(TStaticList) + sizeof(TStaticListNode) * (capacity + 1));
}
if( ret != NULL )
{
ret->capacity = capacity;
ret->header.data = 0;
ret->header.next = 0;
for(i=1; i<=capacity; i++)
{
ret->node[i].next = AVAILABLE;
}
}
return ret;
}
void StaticList_Destroy(StaticList* list) // O(1)
{
free(list);
}
void StaticList_Clear(StaticList* list) // O(n)
{
TStaticList* sList = (TStaticList*)list;
int i = 0;
if( sList != NULL )
{
sList->header.data = 0;
sList->header.next = 0;
for(i=1; i<=sList->capacity; i++)
{
sList->node[i].next = AVAILABLE;
}
}
}
int StaticList_Length(StaticList* list) // O(1)
{
TStaticList* sList = (TStaticList*)list;
int ret = -1;
if( sList != NULL )
{
ret = sList->header.data;
}
return ret;
}
int StaticList_Capacity(StaticList* list) // O(1)
{
TStaticList* sList = (TStaticList*)list;
int ret = -1;
if( sList != NULL )
{
ret = sList->capacity;
}
return ret;
}
int StaticList_Insert(StaticList* list, StaticListNode* node, int pos) // O(n)
{
TStaticList* sList = (TStaticList*)list;
int ret = (sList != NULL);
int current = 0;
int index = 0;
int i = 0;
ret = ret && (sList->header.data + 1 <= sList->capacity);
ret = ret && (pos >=0) && (node != NULL);
if( ret )
{
for(i=1; i<=sList->capacity; i++)
{
if( sList->node[i].next == AVAILABLE )
{
index = i;
break;
}
}
sList->node[index].data = (unsigned int)node;
sList->node[0] = sList->header;
for(i=0; (i<pos) && (sList->node[current].next != 0); i++)
{
current = sList->node[current].next;
}
sList->node[index].next = sList->node[current].next;
sList->node[current].next = index;
sList->node[0].data++;
sList->header = sList->node[0];
}
return ret;
}
StaticListNode* StaticList_Get(StaticList* list, int pos) // O(n)
{
TStaticList* sList = (TStaticList*)list;
StaticListNode* ret = NULL;
int current = 0;
int object = 0;
int i = 0;
if( (sList != NULL) && (0 <= pos) && (pos < sList->header.data) )
{
sList->node[0] = sList->header;
for(i=0; i<pos; i++)
{
current = sList->node[current].next; //静态链表的核心
}
object = sList->node[current].next;
ret = (StaticListNode*)(sList->node[object].data);
}
return ret;
}
StaticListNode* StaticList_Delete(StaticList* list, int pos) // O(n)
{
TStaticList* sList = (TStaticList*)list;
StaticListNode* ret = NULL;
int current = 0;
int object = 0;
int i = 0;
if( (sList != NULL) && (0 <= pos) && (pos < sList->header.data) )
{
sList->node[0] = sList->header;
for(i=0; i<pos; i++)
{
current = sList->node[current].next;
}
object = sList->node[current].next;
sList->node[current].next = sList->node[object].next;
sList->node[0].data--;
sList->header = sList->node[0];
sList->node[object].next = AVAILABLE;
ret = (StaticListNode*)(sList->node[object].data);
}
return ret;
}- 静态链表其实是单链表的另一种实现方式
- 静态链表的实现“媒介”不是指针而是数组
- 静态链表主要用于不支持指针的程序设计语言中
- 静态链表的实现是一种内存管理的简易方法








