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Copy pathsession.rs
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1296 lines (1140 loc) · 47 KB
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//! Debug session state machine
//!
//! Manages the lifecycle of a debug session from initialization through
//! termination.
use std::collections::{HashMap, VecDeque};
use std::path::{Path, PathBuf};
use tokio::sync::mpsc;
use crate::common::{config::{adapter_fallback_names, Config, TransportMode}, Error, Result};
use crate::dap::{
self, Breakpoint, Capabilities, DapClient, Event, FunctionBreakpoint, LaunchArguments,
AttachArguments, Scope, SourceBreakpoint, StackFrame, Thread, Variable,
};
use crate::ipc::protocol::{BreakpointInfo, BreakpointLocation};
/// Debug session state
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum SessionState {
/// No active session
Idle,
/// DAP adapter starting
Initializing,
/// Setting initial breakpoints
Configuring,
/// Program is running
Running,
/// Program has stopped (breakpoint, step, exception)
Stopped,
/// Program has exited
Exited,
/// Session is terminating
Terminating,
}
impl std::fmt::Display for SessionState {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
match self {
Self::Idle => write!(f, "idle"),
Self::Initializing => write!(f, "initializing"),
Self::Configuring => write!(f, "configuring"),
Self::Running => write!(f, "running"),
Self::Stopped => write!(f, "stopped"),
Self::Exited => write!(f, "exited"),
Self::Terminating => write!(f, "terminating"),
}
}
}
/// Stored breakpoint information
#[derive(Debug, Clone)]
struct StoredBreakpoint {
id: u32,
location: BreakpointLocation,
condition: Option<String>,
hit_count: Option<u32>,
enabled: bool,
verified: bool,
actual_line: Option<u32>,
message: Option<String>,
}
/// Output event for buffering
#[derive(Debug, Clone)]
pub struct OutputEvent {
pub category: String,
pub output: String,
pub timestamp: std::time::Instant,
}
/// Debug session managing a DAP connection
pub struct DebugSession {
/// DAP client connection
client: DapClient,
/// Event receiver from DAP client
events_rx: mpsc::UnboundedReceiver<Event>,
/// Current session state
state: SessionState,
/// Adapter capabilities
capabilities: Capabilities,
/// Program being debugged
program: PathBuf,
/// Program arguments
args: Vec<String>,
/// Adapter name
adapter_name: String,
/// Whether we launched (vs attached)
launched: bool,
/// All breakpoints by source file
source_breakpoints: HashMap<PathBuf, Vec<StoredBreakpoint>>,
/// Function breakpoints
function_breakpoints: Vec<StoredBreakpoint>,
/// Next breakpoint ID
next_bp_id: u32,
/// Cached threads
threads: Vec<Thread>,
/// Currently selected thread (may differ from stopped thread)
selected_thread: Option<i64>,
/// Currently stopped thread
stopped_thread: Option<i64>,
/// Reason for last stop
stopped_reason: Option<String>,
/// Hit breakpoint IDs from last stop
hit_breakpoints: Vec<u32>,
/// Current frame index (0 = top of stack)
current_frame_index: usize,
/// Current frame ID (for variable inspection)
current_frame: Option<i64>,
/// Cached stack frames for current stop
cached_frames: Vec<StackFrame>,
/// Output buffer
output_buffer: VecDeque<OutputEvent>,
/// Maximum output buffer size
max_output_events: usize,
/// Maximum output buffer bytes
max_output_bytes: usize,
/// Current output buffer byte count
current_output_bytes: usize,
/// Exit code if program exited
exit_code: Option<i32>,
/// DAP request timeout
dap_request_timeout: std::time::Duration,
}
impl DebugSession {
/// Create a new debug session by launching a program
#[tracing::instrument(skip(config), fields(adapter = %adapter_name.as_deref().unwrap_or("default")))]
pub async fn launch(
config: &Config,
program: &Path,
args: Vec<String>,
adapter_name: Option<String>,
stop_on_entry: bool,
initial_breakpoints: Vec<String>,
) -> Result<Self> {
let adapter_name = adapter_name.unwrap_or_else(|| config.defaults.adapter.clone());
let adapter_config = config.get_adapter(&adapter_name).ok_or_else(|| {
let searched = adapter_fallback_names(&adapter_name);
Error::adapter_not_found(&adapter_name, &searched)
})?;
tracing::info!(
program = %program.display(),
adapter = %adapter_name,
adapter_path = %adapter_config.path.display(),
adapter_args = ?adapter_config.args,
transport = ?adapter_config.transport,
stop_on_entry,
"Launching debug session"
);
tracing::debug!("Spawning DAP adapter process");
let mut client = match adapter_config.transport {
TransportMode::Stdio => {
DapClient::spawn(&adapter_config.path, &adapter_config.args).await?
}
TransportMode::Tcp => {
DapClient::spawn_tcp(&adapter_config.path, &adapter_config.args, &adapter_config.spawn_style).await?
}
};
// Take the event receiver
// Initialize the adapter with timeout
let init_timeout = std::time::Duration::from_secs(config.timeouts.dap_initialize_secs);
let request_timeout = std::time::Duration::from_secs(config.timeouts.dap_request_secs);
// Initialize the adapter with timeout
tracing::debug!(timeout_secs = init_timeout.as_secs(), "Sending DAP initialize request");
let capabilities = client.initialize_with_timeout(&adapter_name, init_timeout).await?;
tracing::debug!(?capabilities, "DAP adapter initialized");
// Launch the program (DAP: launch must come before initialized event)
let cwd = std::env::current_dir()
.ok()
.map(|p| p.to_string_lossy().into_owned());
// Build launch arguments - adapter-specific fields
// Only set adapter-specific fields when actually using that adapter
let is_python = adapter_name == "debugpy";
let is_go = adapter_name == "go"
|| adapter_name == "delve"
|| adapter_name == "dlv";
let is_js_debug = adapter_name == "js-debug";
// Enable source maps for js-debug when debugging TS files or compiled JS with sibling .ts
let is_typescript_source = program.extension().map(|e| e == "ts").unwrap_or(false)
|| (program.extension().map(|e| e == "js").unwrap_or(false)
&& program.with_extension("ts").exists());
let launch_args = LaunchArguments {
program: program.to_string_lossy().into_owned(),
args: args.clone(),
cwd,
env: None,
stop_on_entry,
// lldb-dap specific
init_commands: None,
pre_run_commands: None,
// debugpy specific
request: if is_python { Some("launch".to_string()) } else { None },
console: if is_python { Some("internalConsole".to_string()) } else { None },
python: None, // Let debugpy use its own Python
just_my_code: if is_python { Some(true) } else { None },
// Delve (Go) specific - use "exec" for precompiled binaries
mode: if is_go { Some("exec".to_string()) } else { None },
// Delve uses stopAtEntry instead of stopOnEntry
stop_at_entry: if is_go && stop_on_entry { Some(true) } else { None },
// GDB-based adapters (gdb, cuda-gdb) use stopAtBeginningOfMainSubprogram
stop_at_beginning_of_main_subprogram: if (adapter_name == "gdb" || adapter_name == "cuda-gdb") && stop_on_entry { Some(true) } else { None },
// js-debug specific - type selects the debugger (pwa-node for Node.js)
type_attr: if is_js_debug { Some("pwa-node".to_string()) } else { None },
source_maps: if is_js_debug && is_typescript_source { Some(true) } else { None },
out_files: None,
runtime_executable: None,
runtime_args: None,
skip_files: None,
};
tracing::debug!(
program = %program.display(),
args = ?args,
is_python,
stop_on_entry,
"Sending DAP launch request"
);
// The DAP specification allows adapters to defer the launch response
// until after configurationDone is received. To prevent deadlocks with
// strict adapters (like debugpy and lldb-dap), we use a non-blocking launch.
client.launch_no_wait(launch_args).await?;
tracing::debug!("DAP launch request sent (no-wait mode)");
// Wait for initialized event (comes after launch per DAP spec)
tracing::debug!(timeout_secs = request_timeout.as_secs(), "Waiting for DAP initialized event");
client.wait_initialized_with_timeout(request_timeout).await?;
tracing::debug!("Received DAP initialized event");
// Set initial breakpoints before configurationDone
// This is required for adapters that don't support stopOnEntry (e.g., cdt-gdb-adapter)
let has_initial_breakpoints = !initial_breakpoints.is_empty();
if has_initial_breakpoints {
tracing::debug!(count = initial_breakpoints.len(), "Setting initial breakpoints");
// Group breakpoints by type (source vs function)
let mut source_bps: std::collections::HashMap<PathBuf, Vec<dap::SourceBreakpoint>> = std::collections::HashMap::new();
let mut function_bps: Vec<dap::FunctionBreakpoint> = Vec::new();
for bp_str in &initial_breakpoints {
match BreakpointLocation::parse(bp_str) {
Ok(BreakpointLocation::Line { file, line }) => {
source_bps.entry(file).or_default().push(dap::SourceBreakpoint {
line,
column: None,
condition: None,
hit_condition: None,
log_message: None,
});
}
Ok(BreakpointLocation::Function { name }) => {
function_bps.push(dap::FunctionBreakpoint {
name,
condition: None,
hit_condition: None,
});
}
Err(e) => {
tracing::warn!(breakpoint = %bp_str, error = %e, "Failed to parse initial breakpoint");
}
}
}
// Set source breakpoints
for (file, bps) in source_bps {
match client.set_breakpoints(&file, bps).await {
Ok(results) => {
for bp in results {
tracing::debug!(
verified = bp.verified,
line = bp.line,
"Initial source breakpoint set"
);
}
}
Err(e) => {
tracing::warn!(file = %file.display(), error = %e, "Failed to set initial breakpoints");
}
}
}
// Set function breakpoints
if !function_bps.is_empty() {
match client.set_function_breakpoints(function_bps).await {
Ok(results) => {
for bp in results {
tracing::debug!(
verified = bp.verified,
line = bp.line,
"Initial function breakpoint set"
);
}
}
Err(e) => {
tracing::warn!(error = %e, "Failed to set initial function breakpoints");
}
}
}
}
// Signal configuration done - this tells the adapter to start execution
tracing::debug!("Sending DAP configurationDone request");
client.configuration_done().await?;
tracing::debug!("DAP configuration complete, program starting");
// Take the event receiver (must be done after wait_initialized)
let events_rx = client
.take_event_receiver()
.ok_or_else(|| Error::Internal("Failed to get event receiver".to_string()))?;
// Initial state: Stopped if stop_on_entry requested, otherwise Running
// Note: If initial breakpoints are set, the program will stop when it hits them
let initial_state = if stop_on_entry {
SessionState::Stopped
} else {
SessionState::Running
};
Ok(Self {
client,
events_rx,
state: initial_state,
capabilities,
program: program.to_path_buf(),
args,
adapter_name,
launched: true,
source_breakpoints: HashMap::new(),
function_breakpoints: Vec::new(),
next_bp_id: 1,
threads: Vec::new(),
selected_thread: None,
stopped_thread: None,
stopped_reason: None,
hit_breakpoints: Vec::new(),
current_frame_index: 0,
current_frame: None,
cached_frames: Vec::new(),
output_buffer: VecDeque::new(),
max_output_events: config.output.max_events,
max_output_bytes: config.output.max_bytes_mb * 1024 * 1024,
current_output_bytes: 0,
exit_code: None,
dap_request_timeout: request_timeout,
})
}
/// Create a new debug session by attaching to a process
pub async fn attach(
config: &Config,
pid: u32,
adapter_name: Option<String>,
) -> Result<Self> {
let adapter_name = adapter_name.unwrap_or_else(|| config.defaults.adapter.clone());
let adapter_config = config.get_adapter(&adapter_name).ok_or_else(|| {
let searched = adapter_fallback_names(&adapter_name);
Error::adapter_not_found(&adapter_name, &searched)
})?;
tracing::info!(
pid,
adapter = %adapter_name,
transport = ?adapter_config.transport,
"Attaching to process"
);
let mut client = match adapter_config.transport {
TransportMode::Stdio => {
DapClient::spawn(&adapter_config.path, &adapter_config.args).await?
}
TransportMode::Tcp => {
DapClient::spawn_tcp(&adapter_config.path, &adapter_config.args, &adapter_config.spawn_style).await?
}
};
// Get configured timeouts
let init_timeout = std::time::Duration::from_secs(config.timeouts.dap_initialize_secs);
let request_timeout = std::time::Duration::from_secs(config.timeouts.dap_request_secs);
let capabilities = client.initialize_with_timeout(&adapter_name, init_timeout).await?;
// Attach to the process (DAP: attach must come before initialized event)
client
.attach(AttachArguments {
pid,
wait_for: None,
})
.await?;
// Wait for initialized event (comes after attach per DAP spec)
client.wait_initialized_with_timeout(request_timeout).await?;
// Signal configuration done
client.configuration_done().await?;
// Take the event receiver (must be done after wait_initialized)
let events_rx = client
.take_event_receiver()
.ok_or_else(|| Error::Internal("Failed to get event receiver".to_string()))?;
Ok(Self {
client,
events_rx,
state: SessionState::Stopped, // Attached processes start stopped
capabilities,
program: PathBuf::from(format!("pid:{}", pid)),
args: Vec::new(),
adapter_name,
launched: false,
source_breakpoints: HashMap::new(),
function_breakpoints: Vec::new(),
next_bp_id: 1,
threads: Vec::new(),
selected_thread: None,
stopped_thread: None,
stopped_reason: Some("attach".to_string()),
hit_breakpoints: Vec::new(),
current_frame_index: 0,
current_frame: None,
cached_frames: Vec::new(),
output_buffer: VecDeque::new(),
max_output_events: config.output.max_events,
max_output_bytes: config.output.max_bytes_mb * 1024 * 1024,
current_output_bytes: 0,
exit_code: None,
dap_request_timeout: request_timeout,
})
}
/// Get current state
pub fn state(&self) -> SessionState {
self.state
}
/// Get program path
pub fn program(&self) -> &Path {
&self.program
}
/// Get adapter name
pub fn adapter_name(&self) -> &str {
&self.adapter_name
}
/// Get stopped thread ID
pub fn stopped_thread(&self) -> Option<i64> {
self.stopped_thread
}
/// Get stopped reason
pub fn stopped_reason(&self) -> Option<&str> {
self.stopped_reason.as_deref()
}
/// Get exit code if exited
pub fn exit_code(&self) -> Option<i32> {
self.exit_code
}
/// Process pending events
pub async fn process_events(&mut self) -> Result<Vec<Event>> {
let mut events = Vec::new();
while let Ok(event) = self.events_rx.try_recv() {
self.handle_event(&event);
events.push(event);
}
Ok(events)
}
/// Drain and process any pending events without collecting them
/// This ensures we don't lose state updates from events while clearing the queue
fn drain_pending_events(&mut self) {
while let Ok(event) = self.events_rx.try_recv() {
self.handle_event(&event);
}
}
/// Handle a single event
fn handle_event(&mut self, event: &Event) {
match event {
Event::Stopped(body) => {
self.state = SessionState::Stopped;
self.stopped_thread = body.thread_id;
self.stopped_reason = Some(body.reason.clone());
self.hit_breakpoints = body.hit_breakpoint_ids.clone();
// Reset frame tracking on stop - user starts at top of stack
self.current_frame = None;
self.current_frame_index = 0;
self.cached_frames.clear();
tracing::debug!("Stopped: {:?}", body);
}
Event::Continued { thread_id, .. } => {
self.state = SessionState::Running;
self.stopped_thread = None;
self.stopped_reason = None;
self.hit_breakpoints.clear();
self.current_frame = None;
self.current_frame_index = 0;
self.cached_frames.clear();
tracing::debug!("Continued: thread {}", thread_id);
}
Event::Exited(body) => {
self.state = SessionState::Exited;
self.exit_code = Some(body.exit_code);
tracing::info!("Program exited with code {}", body.exit_code);
}
Event::Terminated(_) => {
self.state = SessionState::Exited;
tracing::info!("Session terminated");
}
Event::Output(body) => {
let category = body.category.clone().unwrap_or_else(|| "console".to_string());
self.buffer_output(&category, &body.output);
}
Event::Thread(body) => {
tracing::debug!("Thread {}: {}", body.thread_id, body.reason);
// Update thread list if needed
if body.reason == "exited" {
self.threads.retain(|t| t.id != body.thread_id);
// Clear selected thread if it was the one that exited
if self.selected_thread == Some(body.thread_id) {
self.selected_thread = None;
}
}
}
Event::Breakpoint { reason, breakpoint } => {
tracing::debug!("Breakpoint {}: {:?}", reason, breakpoint);
// Update breakpoint status if we get change notifications
if let Some(bp_id) = breakpoint.id {
self.update_breakpoint_from_event(bp_id as u32, breakpoint);
}
}
_ => {}
}
}
/// Update breakpoint status from a breakpoint event
fn update_breakpoint_from_event(&mut self, _id: u32, bp: &dap::Breakpoint) {
// Try to match by line/source to update verification status
if let (Some(source), Some(line)) = (&bp.source, bp.line) {
if let Some(path) = &source.path {
let path = PathBuf::from(path);
if let Some(stored_bps) = self.source_breakpoints.get_mut(&path) {
for stored in stored_bps.iter_mut() {
if let BreakpointLocation::Line { line: stored_line, .. } = &stored.location {
if *stored_line == line || stored.actual_line == Some(line) {
stored.verified = bp.verified;
stored.actual_line = bp.line;
stored.message = bp.message.clone();
break;
}
}
}
}
}
}
}
/// Buffer output for later retrieval
///
/// Enforces both max_output_events and max_output_bytes limits.
/// If a single output message exceeds max_output_bytes, it is truncated.
fn buffer_output(&mut self, category: &str, output: &str) {
// Truncate oversized messages to prevent exceeding limits
let output = if output.len() > self.max_output_bytes {
tracing::warn!(
"Output message ({} bytes) exceeds max buffer size ({} bytes), truncating",
output.len(),
self.max_output_bytes
);
// Truncate to fit, trying to break at a char boundary
let truncated: String = output.chars().take(self.max_output_bytes).collect();
truncated
} else {
output.to_string()
};
let output_bytes = output.len();
// Enforce byte limit - remove oldest entries until we have space
while self.current_output_bytes + output_bytes > self.max_output_bytes
&& !self.output_buffer.is_empty()
{
if let Some(removed) = self.output_buffer.pop_front() {
self.current_output_bytes = self.current_output_bytes.saturating_sub(removed.output.len());
}
}
// Enforce event count limit
while self.output_buffer.len() >= self.max_output_events && !self.output_buffer.is_empty() {
if let Some(removed) = self.output_buffer.pop_front() {
self.current_output_bytes = self.current_output_bytes.saturating_sub(removed.output.len());
}
}
// Add the new output
self.output_buffer.push_back(OutputEvent {
category: category.to_string(),
output,
timestamp: std::time::Instant::now(),
});
self.current_output_bytes += output_bytes;
}
/// Wait for the program to stop
///
/// This method waits for a stop event (Stopped, Exited, or Terminated) to arrive
/// through the event channel. Since the background reader task in DapClient
/// continuously reads events from the adapter, we just need to wait on the channel.
pub async fn wait_stopped(&mut self, timeout_secs: u64) -> Result<Event> {
let timeout = std::time::Duration::from_secs(timeout_secs);
let deadline = tokio::time::Instant::now() + timeout;
loop {
// Calculate remaining time
let remaining = deadline.saturating_duration_since(tokio::time::Instant::now());
if remaining.is_zero() {
return Err(Error::AwaitTimeout(timeout_secs));
}
// Wait for next event with timeout
match tokio::time::timeout(remaining, self.events_rx.recv()).await {
Ok(Some(event)) => {
self.handle_event(&event);
match &event {
Event::Stopped(_) | Event::Exited(_) | Event::Terminated(_) => {
return Ok(event);
}
_ => {
// Continue waiting for stop event
}
}
}
Ok(None) => {
// Channel closed - adapter crashed or terminated
return Err(Error::AdapterCrashed);
}
Err(_) => {
// Timeout elapsed
return Err(Error::AwaitTimeout(timeout_secs));
}
}
}
}
/// Add a breakpoint
pub async fn add_breakpoint(
&mut self,
location: BreakpointLocation,
condition: Option<String>,
hit_count: Option<u32>,
) -> Result<BreakpointInfo> {
let bp_id = self.next_bp_id;
self.next_bp_id += 1;
match &location {
BreakpointLocation::Line { file, line: _ } => {
// Add to our tracking
let stored = StoredBreakpoint {
id: bp_id,
location: location.clone(),
condition: condition.clone(),
hit_count,
enabled: true,
verified: false,
actual_line: None,
message: None,
};
let entry = self.source_breakpoints.entry(file.clone()).or_default();
entry.push(stored);
// Send to adapter
let source_bps = self.collect_source_breakpoints(file);
let results = self.client.set_breakpoints(file, source_bps).await?;
// Update verification status
self.update_source_breakpoint_status(file, &results);
// Find our breakpoint in results
let info = self.get_breakpoint_info(bp_id)?;
Ok(info)
}
BreakpointLocation::Function { name: _ } => {
let stored = StoredBreakpoint {
id: bp_id,
location: location.clone(),
condition: condition.clone(),
hit_count,
enabled: true,
verified: false,
actual_line: None,
message: None,
};
self.function_breakpoints.push(stored);
// Send all function breakpoints
let func_bps = self.collect_function_breakpoints();
let results = self.client.set_function_breakpoints(func_bps).await?;
// Update verification status
self.update_function_breakpoint_status(&results);
let info = self.get_breakpoint_info(bp_id)?;
Ok(info)
}
}
}
/// Collect source breakpoints for a file
fn collect_source_breakpoints(&self, file: &Path) -> Vec<SourceBreakpoint> {
self.source_breakpoints
.get(file)
.map(|bps| {
bps.iter()
.filter(|bp| bp.enabled)
.map(|bp| {
let line = match &bp.location {
BreakpointLocation::Line { line, .. } => *line,
_ => 0,
};
SourceBreakpoint {
line,
column: None,
condition: bp.condition.clone(),
hit_condition: bp.hit_count.map(|n| n.to_string()),
log_message: None,
}
})
.collect()
})
.unwrap_or_default()
}
/// Collect function breakpoints
fn collect_function_breakpoints(&self) -> Vec<FunctionBreakpoint> {
self.function_breakpoints
.iter()
.filter(|bp| bp.enabled)
.map(|bp| {
let name = match &bp.location {
BreakpointLocation::Function { name } => name.clone(),
_ => String::new(),
};
FunctionBreakpoint {
name,
condition: bp.condition.clone(),
hit_condition: bp.hit_count.map(|n| n.to_string()),
}
})
.collect()
}
/// Update source breakpoint status from adapter response
fn update_source_breakpoint_status(&mut self, file: &Path, results: &[Breakpoint]) {
if let Some(stored) = self.source_breakpoints.get_mut(file) {
// Match by line number (best effort)
for (stored_bp, result) in stored.iter_mut().zip(results.iter()) {
stored_bp.verified = result.verified;
stored_bp.actual_line = result.line;
stored_bp.message = result.message.clone();
}
}
}
/// Update function breakpoint status from adapter response
fn update_function_breakpoint_status(&mut self, results: &[Breakpoint]) {
for (stored_bp, result) in self.function_breakpoints.iter_mut().zip(results.iter()) {
stored_bp.verified = result.verified;
stored_bp.actual_line = result.line;
stored_bp.message = result.message.clone();
}
}
/// Get breakpoint info by ID
fn get_breakpoint_info(&self, id: u32) -> Result<BreakpointInfo> {
// Search source breakpoints
for (file, bps) in &self.source_breakpoints {
if let Some(bp) = bps.iter().find(|bp| bp.id == id) {
return Ok(BreakpointInfo {
id: bp.id,
verified: bp.verified,
source: Some(file.to_string_lossy().into_owned()),
line: bp.actual_line.or(match &bp.location {
BreakpointLocation::Line { line, .. } => Some(*line),
_ => None,
}),
message: bp.message.clone(),
enabled: bp.enabled,
condition: bp.condition.clone(),
hit_count: bp.hit_count,
});
}
}
// Search function breakpoints
if let Some(bp) = self.function_breakpoints.iter().find(|bp| bp.id == id) {
return Ok(BreakpointInfo {
id: bp.id,
verified: bp.verified,
source: match &bp.location {
BreakpointLocation::Function { name } => Some(name.clone()),
_ => None,
},
line: bp.actual_line,
message: bp.message.clone(),
enabled: bp.enabled,
condition: bp.condition.clone(),
hit_count: bp.hit_count,
});
}
Err(Error::BreakpointNotFound { id })
}
/// Remove a breakpoint by ID
pub async fn remove_breakpoint(&mut self, id: u32) -> Result<()> {
// Find and remove from source breakpoints
let mut file_to_update = None;
for (file, bps) in &mut self.source_breakpoints {
if let Some(pos) = bps.iter().position(|bp| bp.id == id) {
bps.remove(pos);
file_to_update = Some(file.clone());
break;
}
}
if let Some(file) = file_to_update {
let source_bps = self.collect_source_breakpoints(&file);
self.client.set_breakpoints(&file, source_bps).await?;
return Ok(());
}
// Try function breakpoints
if let Some(pos) = self.function_breakpoints.iter().position(|bp| bp.id == id) {
self.function_breakpoints.remove(pos);
let func_bps = self.collect_function_breakpoints();
self.client.set_function_breakpoints(func_bps).await?;
return Ok(());
}
Err(Error::BreakpointNotFound { id })
}
/// Remove all breakpoints
pub async fn remove_all_breakpoints(&mut self) -> Result<()> {
// Clear source breakpoints
let files: Vec<_> = self.source_breakpoints.keys().cloned().collect();
for file in files {
self.client.set_breakpoints(&file, vec![]).await?;
}
self.source_breakpoints.clear();
// Clear function breakpoints
self.client.set_function_breakpoints(vec![]).await?;
self.function_breakpoints.clear();
Ok(())
}
/// List all breakpoints
pub fn list_breakpoints(&self) -> Vec<BreakpointInfo> {
let mut result = Vec::new();
for (file, bps) in &self.source_breakpoints {
for bp in bps {
result.push(BreakpointInfo {
id: bp.id,
verified: bp.verified,
source: Some(file.to_string_lossy().into_owned()),
line: bp.actual_line.or(match &bp.location {
BreakpointLocation::Line { line, .. } => Some(*line),
_ => None,
}),
message: bp.message.clone(),
enabled: bp.enabled,
condition: bp.condition.clone(),
hit_count: bp.hit_count,
});
}
}
for bp in &self.function_breakpoints {
result.push(BreakpointInfo {
id: bp.id,
verified: bp.verified,
source: match &bp.location {
BreakpointLocation::Function { name } => Some(name.clone()),
_ => None,
},
line: bp.actual_line,
message: bp.message.clone(),
enabled: bp.enabled,
condition: bp.condition.clone(),
hit_count: bp.hit_count,
});
}
result
}
/// Continue execution
pub async fn continue_execution(&mut self) -> Result<()> {
self.ensure_stopped()?;
// Process any pending events before sending continue request
// This ensures we don't lose state updates while clearing the queue
self.drain_pending_events();
let thread_id = self.get_thread_id().await?;
self.client.continue_execution(thread_id).await?;
self.state = SessionState::Running;
self.stopped_thread = None;
self.stopped_reason = None;
Ok(())
}
/// Step over (next)
pub async fn next(&mut self) -> Result<()> {
self.ensure_stopped()?;
// Process any pending events before sending step request
self.drain_pending_events();
let thread_id = self.get_thread_id().await?;
self.client.next(thread_id).await?;
self.state = SessionState::Running;
Ok(())
}
/// Step into
pub async fn step_in(&mut self) -> Result<()> {
self.ensure_stopped()?;
// Process any pending events before sending step request
self.drain_pending_events();
let thread_id = self.get_thread_id().await?;
self.client.step_in(thread_id).await?;
self.state = SessionState::Running;
Ok(())
}
/// Step out
pub async fn step_out(&mut self) -> Result<()> {
self.ensure_stopped()?;
// Process any pending events before sending step request
self.drain_pending_events();
let thread_id = self.get_thread_id().await?;
self.client.step_out(thread_id).await?;
self.state = SessionState::Running;
Ok(())
}
/// Pause execution
pub async fn pause(&mut self) -> Result<()> {
if self.state != SessionState::Running {
return Err(Error::invalid_state("pause", &self.state.to_string()));
}
let thread_id = self.get_thread_id().await?;
self.client.pause(thread_id).await?;
Ok(())
}
/// Get stack trace
pub async fn stack_trace(&mut self, limit: usize) -> Result<Vec<StackFrame>> {
self.ensure_stopped()?;
let thread_id = self.get_thread_id().await?;
let frames = self.client.stack_trace(thread_id, limit as i64).await?;
// Cache the top frame ID
if let Some(frame) = frames.first() {
self.current_frame = Some(frame.id);
}
Ok(frames)
}