@@ -3332,9 +3332,6 @@ void PApplet::run(){
33323332 ::std::srand ((unsigned )::std::time(nullptr ));
33333333 initPerlin (0 ); // initialize noise table with default seed
33343334
3335- #ifdef _WIN32
3336- MessageBoxA (NULL , " Before glfwInit" , " Debug-1" , MB_OK );
3337- #endif
33383335 if (!glfwInit ()){
33393336 fprintf (stderr, " [ERR] glfwInit() failed. Make sure libglfw3.dll is next to ide.exe\n " );
33403337#ifdef _WIN32
@@ -3361,13 +3358,6 @@ void PApplet::run(){
33613358 glfwWindowHint (GLFW_RESIZABLE ,isResizable?GLFW_TRUE :GLFW_FALSE );
33623359 glfwWindowHint (GLFW_SAMPLES ,4 );
33633360 glfwWindowHint (GLFW_STENCIL_BITS ,8 );
3364- // Request OpenGL 3.3 compatibility profile
3365- glfwWindowHint (GLFW_CONTEXT_VERSION_MAJOR , 3 );
3366- glfwWindowHint (GLFW_CONTEXT_VERSION_MINOR , 3 );
3367- glfwWindowHint (GLFW_OPENGL_PROFILE , GLFW_OPENGL_COMPAT_PROFILE );
3368- #ifdef _WIN32
3369- MessageBoxA (NULL , " Before glfwCreateWindow" , " Debug0" , MB_OK );
3370- #endif
33713361 gWindow =glfwCreateWindow (winWidth,winHeight,g_sketchName.c_str (),nullptr ,nullptr );
33723362 if (!gWindow ){
33733363 const char * err=" unknown" ; (void )err;
@@ -3412,13 +3402,7 @@ void PApplet::run(){
34123402 });
34133403 glfwMakeContextCurrent (gWindow );
34143404 glewExperimental = GL_TRUE ;
3415- #ifdef _WIN32
3416- MessageBoxA (NULL , " Before glewInit" , " Debug1" , MB_OK );
3417- #endif
34183405 GLenum glewErr = glewInit ();
3419- #ifdef _WIN32
3420- MessageBoxA (NULL , " After glewInit" , " Debug2" , MB_OK );
3421- #endif
34223406 if (glewErr != GLEW_OK ){
34233407#ifdef _WIN32
34243408 char msg[256 ]; snprintf (msg,sizeof (msg)," glewInit() failed: %s" , glewGetErrorString (glewErr));
@@ -3433,38 +3417,17 @@ void PApplet::run(){
34333417 if (phongProg){glDeleteProgram (phongProg);phongProg=0 ;}
34343418 glEnable (GL_BLEND );glBlendFunc (GL_SRC_ALPHA ,GL_ONE_MINUS_SRC_ALPHA );
34353419 glEnable (GL_DEPTH_TEST );
3436- #ifdef _WIN32
3437- MessageBoxA (NULL , " After GL enable calls" , " Debug3" , MB_OK );
3438- #endif
3439- #ifdef _WIN32
3440- MessageBoxA (NULL , " Before getFramebufferSize" , " Debug4x" , MB_OK );
3441- #endif
34423420 // Don't call setProjection here -- let size() in this->setup() do it
34433421 // with the correct dimensions. Calling it now with winWidth=640,winHeight=480
34443422 // (defaults) would set the wrong ortho before this->setup() changes the size.
34453423 {int fw,fh;glfwGetFramebufferSize (gWindow ,&fw,&fh);pixelWidth=fw;pixelHeight=fh;fbW=fw>0 ?fw:logicalW;fbH=fh>0 ?fh:logicalH;}
3446- #ifdef _WIN32
3447- MessageBoxA (NULL , " After getFramebufferSize" , " Debug4y" , MB_OK );
3448- #endif
34493424
34503425 // Enable sticky keys/buttons: GLFW will keep state as PRESSED until polled,
34513426 // Clear both buffers once at startup so the sketch starts with
34523427 // a known clean state (no GPU garbage in either buffer).
3453- #ifdef _WIN32
3454- MessageBoxA (NULL , " Before glClearColor" , " Debug4a" , MB_OK );
3455- #endif
34563428 glClearColor (0 .8f ,0 .8f ,0 .8f ,1 );
3457- #ifdef _WIN32
3458- MessageBoxA (NULL , " Before first glClear" , " Debug4b" , MB_OK );
3459- #endif
34603429 glClear (GL_COLOR_BUFFER_BIT |GL_DEPTH_BUFFER_BIT );
3461- #ifdef _WIN32
3462- MessageBoxA (NULL , " Before glfwSwapBuffers" , " Debug4c" , MB_OK );
3463- #endif
34643430 glfwSwapBuffers (gWindow );
3465- #ifdef _WIN32
3466- MessageBoxA (NULL , " After glfwSwapBuffers" , " Debug4e" , MB_OK );
3467- #endif
34683431 // preventing missed inputs on Windows where events can arrive between polls.
34693432 glfwSetInputMode (gWindow , GLFW_STICKY_KEYS , GLFW_TRUE );
34703433 glfwSetInputMode (gWindow , GLFW_STICKY_MOUSE_BUTTONS , GLFW_TRUE );
@@ -3477,9 +3440,6 @@ void PApplet::run(){
34773440 glfwSetWindowSizeCallback (gWindow , winsize_cb);
34783441 glfwSetWindowFocusCallback (gWindow , focus_cb);
34793442 glfwSetWindowPosCallback (gWindow , winpos_cb);
3480- #ifdef _WIN32
3481- MessageBoxA (NULL , " After callbacks" , " Debug4f" , MB_OK );
3482- #endif
34833443 focused=(glfwGetWindowAttrib (gWindow ,GLFW_FOCUSED )==GLFW_TRUE );
34843444
34853445 // Auto-load default.ttf from project root as the default font
@@ -3532,10 +3492,7 @@ void PApplet::run(){
35323492 }
35333493 }
35343494
3535- #ifdef _WIN32
3536- MessageBoxA (NULL , " Before glfwFocusWindow" , " Debug5" , MB_OK );
3537- #endif
3538- glfwFocusWindow (gWindow ); // ensure input focus on Windows
3495+ glfwFocusWindow (gWindow );
35393496
35403497 // Settle loop: poll+swap several times BEFORE this->setup() runs so i3/tiling WMs
35413498 // fully resize the window first. winsize_cb fires during these polls and
@@ -3547,8 +3504,6 @@ void PApplet::run(){
35473504 glClearColor (0 .8f ,0 .8f ,0 .8f ,1 );
35483505 glClear (GL_COLOR_BUFFER_BIT |GL_DEPTH_BUFFER_BIT );
35493506 glfwSwapBuffers (gWindow );
3550- glClear (GL_COLOR_BUFFER_BIT |GL_DEPTH_BUFFER_BIT );
3551- glfwSwapBuffers (gWindow );
35523507#ifndef __EMSCRIPTEN__
35533508 for (int _settle = 0 ; _settle < 5 ; _settle++) {
35543509 glClearColor (0 .8f ,0 .8f ,0 .8f ,1 );
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