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Copy pathtcp_stream.rs
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394 lines (320 loc) · 12.7 KB
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use alloc::{
collections::{btree_map::Entry, BTreeMap, VecDeque},
sync::Arc,
vec,
};
use smoltcp::iface::SocketHandle;
use crate::sync::{mcs::MCSNode, mutex::Mutex};
use super::{ip_addr::IpAddr, tcp::TcpPort, NetManagerError, NET_MANAGER};
static CLOSED_CONNECTIONS: Mutex<BTreeMap<u64, VecDeque<(SocketHandle, TcpPort)>>> =
Mutex::new(BTreeMap::new());
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum TcpResult {
Ok(usize),
WouldBlock,
CloseLocal,
CloseRemote,
Unreachable,
InvalidState,
}
pub struct TcpStream {
pub(super) handle: smoltcp::iface::SocketHandle,
pub(super) interface_id: u64,
pub(super) port: Option<TcpPort>,
}
impl Drop for TcpStream {
fn drop(&mut self) {
let net_manager = NET_MANAGER.read();
let Some(if_net) = net_manager.interfaces.get(&self.interface_id) else {
return;
};
let if_net = if_net.clone();
drop(net_manager);
{
let socket_set = if_net.socket_set.read();
let closed = {
let mut node: MCSNode<smoltcp::socket::tcp::Socket> = MCSNode::new();
let socket = socket_set
.get::<smoltcp::socket::tcp::Socket>(self.handle)
.lock(&mut node);
matches!(socket.state(), smoltcp::socket::tcp::State::Closed)
};
// If the socket is already closed, remove it from the socket set.
if closed {
drop(socket_set);
let mut socket_set = if_net.socket_set.write();
socket_set.remove(self.handle);
return;
}
// Otherwise, close the socket.
let mut node: MCSNode<smoltcp::socket::tcp::Socket> = MCSNode::new();
let mut socket = socket_set
.get::<smoltcp::socket::tcp::Socket>(self.handle)
.lock(&mut node);
socket.close();
}
let que_id = crate::cpu::raw_cpu_id() & (if_net.net_device.num_queues() - 1);
if_net.poll_tx_only(que_id);
let mut node = MCSNode::new();
let mut closed_connections = CLOSED_CONNECTIONS.lock(&mut node);
let entry = closed_connections.entry(self.interface_id);
match entry {
Entry::Occupied(mut entry) => {
entry
.get_mut()
.push_back((self.handle, self.port.take().unwrap()));
}
Entry::Vacant(entry) => {
let mut v = VecDeque::new();
v.push_back((self.handle, self.port.take().unwrap()));
entry.insert(v);
}
}
}
}
/// Close all connections that are in the closed state.
/// This function should be called periodically to clean up closed connections.
pub fn close_connections() {
let mut remain = BTreeMap::new();
let mut node = MCSNode::new();
let mut closed_connections = CLOSED_CONNECTIONS.lock(&mut node);
for (interface_id, v) in closed_connections.iter_mut() {
let net_manager = NET_MANAGER.read();
if let Some(if_net) = net_manager.interfaces.get(interface_id) {
let if_net = if_net.clone();
drop(net_manager);
// TCP connections which are not closed yet.
let mut remain_v = VecDeque::new();
{
while let Some((handle, port)) = v.pop_front() {
let socket_set = if_net.socket_set.read();
let closed = {
let mut node: MCSNode<smoltcp::socket::tcp::Socket> = MCSNode::new();
let socket = socket_set
.get::<smoltcp::socket::tcp::Socket>(handle)
.lock(&mut node);
socket.state() == smoltcp::socket::tcp::State::Closed
};
if closed {
drop(socket_set);
let mut socket_set = if_net.socket_set.write();
// If the socket is already closed, remove it from the socket set.
socket_set.remove(handle);
} else {
let mut node: MCSNode<smoltcp::socket::tcp::Socket> = MCSNode::new();
let mut socket = socket_set
.get::<smoltcp::socket::tcp::Socket>(handle)
.lock(&mut node);
socket.close();
remain_v.push_back((handle, port));
}
}
}
if_net.poll_tx_only(crate::cpu::raw_cpu_id() & (if_net.net_device.num_queues() - 1));
remain.insert(*interface_id, remain_v);
}
}
*closed_connections = remain;
}
impl TcpStream {
pub fn connect(
interface_id: u64,
remote_addr: IpAddr,
remote_port: u16,
local_port: Option<u16>,
rx_buffer_size: usize,
tx_buffer_size: usize,
) -> Result<TcpStream, NetManagerError> {
let mut net_manager = NET_MANAGER.write();
let if_net = net_manager
.interfaces
.get(&interface_id)
.ok_or(NetManagerError::InvalidInterfaceID)?;
let if_net = if_net.clone();
let local_port = if let Some(port) = local_port {
if port == 0 {
return Err(NetManagerError::InvalidPort);
}
if remote_addr.is_ipv4() {
if net_manager.tcp_ports_ipv4.contains_key(&port) {
return Err(NetManagerError::PortInUse);
}
net_manager.port_in_use_tcp_ipv4(port)
} else {
if net_manager.tcp_ports_ipv6.contains_key(&port) {
return Err(NetManagerError::PortInUse);
}
net_manager.port_in_use_tcp_ipv6(port)
}
} else if remote_addr.is_ipv4() {
net_manager
.get_ephemeral_port_tcp_ipv4()
.ok_or(NetManagerError::NoAvailablePort)?
} else {
net_manager
.get_ephemeral_port_tcp_ipv6()
.ok_or(NetManagerError::NoAvailablePort)?
};
drop(net_manager);
let rx_buffer = smoltcp::socket::tcp::SocketBuffer::new(vec![0; rx_buffer_size]);
let tx_buffer = smoltcp::socket::tcp::SocketBuffer::new(vec![0; tx_buffer_size]);
let socket = smoltcp::socket::tcp::Socket::new(rx_buffer, tx_buffer);
let handle;
{
let mut node = MCSNode::new();
let mut inner = if_net.inner.lock(&mut node);
let interface = inner.get_interface();
let mut socket_set = if_net.socket_set.write();
handle = socket_set.add(socket);
let connect_is_err = {
let mut node: MCSNode<smoltcp::socket::tcp::Socket> = MCSNode::new();
let mut socket = socket_set
.get::<smoltcp::socket::tcp::Socket>(handle)
.lock(&mut node);
socket
.connect(
interface.context(),
(remote_addr.addr, remote_port),
local_port.port(),
)
.is_err()
};
if connect_is_err {
socket_set.remove(handle);
return Err(NetManagerError::InvalidState);
}
}
let que_id = crate::cpu::raw_cpu_id() & (if_net.net_device.num_queues() - 1);
if_net.poll_tx_only(que_id);
Ok(TcpStream {
handle,
interface_id,
port: Some(local_port),
})
}
/// Send a TCP packet.
///
/// - If the packet is sent successfully, the number of bytes sent is returned.
/// - If the packet is not sent because the socket is not ready, TcpResult::WouldBlock is returned,
/// and the waker is registered for the socket.
/// - If the packet is not sent because the socket is half-closed locally, TcpResult::CloseLocal is returned.
/// - If the packet is not sent because the socket is invalid, TcpResult::InvalidState is returned.
/// - If the interface is unreachable, TcpResult::Unreachable is returned.
pub fn send(&mut self, buf: &[u8], waker: &core::task::Waker) -> TcpResult {
let net_manager = NET_MANAGER.read();
let Some(if_net) = net_manager.interfaces.get(&self.interface_id) else {
return TcpResult::Unreachable;
};
let if_net = if_net.clone();
drop(net_manager);
let socket_set = if_net.socket_set.read();
let mut node: MCSNode<smoltcp::socket::tcp::Socket> = MCSNode::new();
let mut socket = socket_set
.get::<smoltcp::socket::tcp::Socket>(self.handle)
.lock(&mut node);
if socket.state() == smoltcp::socket::tcp::State::SynSent {
socket.register_recv_waker(waker);
return TcpResult::WouldBlock;
}
if !socket.may_send() {
return TcpResult::CloseLocal;
}
if !socket.can_send() {
socket.register_send_waker(waker);
return TcpResult::WouldBlock;
}
let Ok(len) = socket.send_slice(buf) else {
return TcpResult::InvalidState;
};
TcpResult::Ok(len)
}
/// Receive a TCP packet.
///
/// - If the packet is received successfully, the number of bytes received is returned.
/// - If the packet is not received because the socket is not ready, TcpResult::WouldBlock is returned,
/// and the waker is registered for the socket.
/// - If the packet is not received because the socket is half-closed remotely, TcpResult::CloseRemote is returned.
/// - If the packet is not received because the socket is invalid, TcpResult::InvalidState is returned.
/// - If the interface is unreachable, TcpResult::Unreachable is returned.
pub fn recv(&mut self, buf: &mut [u8], waker: &core::task::Waker) -> TcpResult {
let net_manager = NET_MANAGER.read();
let Some(if_net) = net_manager.interfaces.get(&self.interface_id) else {
return TcpResult::Unreachable;
};
let if_net = if_net.clone();
drop(net_manager);
let socket_set = if_net.socket_set.read();
let mut node: MCSNode<smoltcp::socket::tcp::Socket> = MCSNode::new();
let mut socket = socket_set
.get::<smoltcp::socket::tcp::Socket>(self.handle)
.lock(&mut node);
if socket.state() == smoltcp::socket::tcp::State::SynSent {
socket.register_recv_waker(waker);
return TcpResult::WouldBlock;
}
if !socket.may_recv() {
return TcpResult::CloseRemote;
}
if !socket.can_recv() {
socket.register_recv_waker(waker);
return TcpResult::WouldBlock;
}
let Ok(len) = socket.recv_slice(buf) else {
return TcpResult::InvalidState;
};
TcpResult::Ok(len)
}
pub fn remote_addr(&self) -> Result<(IpAddr, u16), NetManagerError> {
let net_manager = NET_MANAGER.read();
let if_net = net_manager
.interfaces
.get(&self.interface_id)
.ok_or(NetManagerError::InvalidInterfaceID)?;
let if_net = if_net.clone();
drop(net_manager);
let socket_set = if_net.socket_set.read();
let mut node: MCSNode<smoltcp::socket::tcp::Socket> = MCSNode::new();
let socket = socket_set
.get::<smoltcp::socket::tcp::Socket>(self.handle)
.lock(&mut node);
if let Some(endpoint) = socket.remote_endpoint() {
Ok((
IpAddr {
addr: endpoint.addr,
},
endpoint.port,
))
} else {
Err(NetManagerError::InvalidState)
}
}
pub fn split(self) -> (TcpStreamTx, TcpStreamRx) {
let stream = Arc::new(Mutex::new(self));
(
TcpStreamTx {
stream: stream.clone(),
},
TcpStreamRx { stream },
)
}
}
pub struct TcpStreamTx {
stream: Arc<Mutex<TcpStream>>,
}
impl TcpStreamTx {
pub fn send(&mut self, buf: &[u8], waker: &core::task::Waker) -> TcpResult {
let mut node = MCSNode::new();
let mut stream = self.stream.lock(&mut node);
stream.send(buf, waker)
}
}
pub struct TcpStreamRx {
stream: Arc<Mutex<TcpStream>>,
}
impl TcpStreamRx {
pub fn recv(&mut self, buf: &mut [u8], waker: &core::task::Waker) -> TcpResult {
let mut node = MCSNode::new();
let mut stream = self.stream.lock(&mut node);
stream.recv(buf, waker)
}
}