Systems software engineer β real-time media, networking, and security in Rust & Python.
- ποΈ star2 β P2P voice calls: custom UDP NAT hole-punching, 48kHz Opus @ 5ms frames, adaptive jitter buffers
- π₯οΈ Star β low-latency screensharing: Windows Graphics Capture β NVENC (AV1/H.264/HEVC), WebCodecs decode
- π§ ai-provider β OpenAI-compatible local inference gateway: 5 models, one GPU, server-enforced VRAM budgeting
- π₯οΈ zeroai β terminal session multiplexer: detached ConPTY sessions in a Rust ratatui daemon-client
BSc Computer Science (First Class) β ML evaluation protocols, reverse engineering, platform abuse research.
π v15.studio





