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Path nodes should be able to edit multiple vector table rows #1822

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@0HyperCube

The Path (vector modify) node must store modifications for each shape's element ID now that we support multiple rows of vector data thanks to the work in #1834.

For now, we can do this based on index:

you'd need a HashMap<RowId, VectorModification> which would require refactoring all of the tools

(we don't have RowId yet, so we can use usize for its row index instead: HashMap<usize, VectorModification>)

In the future, we can attempt a smarter way of generating unique IDs: #1821.

Related: #1929.

Activity

  1. added
    Paper CutA small UX annoyance we should strive to improve
    GrapheneInvolves the node graph system/engine used by Graphite
    on Jul 13, 2024
  2. moved this from Short-Term to Blocked in Task Boardon Jul 15, 2024
  3. changed the title [-]Vector modficiation node on graphic groups[/-] [+]Path node should be able to edit graphic groups[/+] on Jul 15, 2024
  4. changed the title [-]Path node should be able to edit graphic groups[/-] [+]Path nodes should be able to edit multiple table rows of vector data[/+] on Jun 7, 2025
  5. moved this from Blocked to Short-Term in Task Boardon Jun 7, 2025
  6. changed the title [-]Path nodes should be able to edit multiple table rows of vector data[/-] [+]Path nodes should be able to edit multiple vector table rows[/+] on Aug 7, 2025
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    GrapheneInvolves the node graph system/engine used by GraphitePaper CutA small UX annoyance we should strive to improve

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