Similar to how Instance Index and Instance Position input nodes work, but for paths. See for example Blender's Position Node: https://docs.blender.org/manual/en/latest/modeling/geometry_nodes/geometry/read/position.html This will allow the displacement of points in a path. One should also be able to modify the color and weight along the path. Proposed nodes: - Path Index - Path Position - Path Color - Path Weight Each of them should have a corresponding setter node, and/or be allowed as input to the Transform and Stroke nodes. https://docs.blender.org/manual/en/latest/modeling/geometry_nodes/geometry/write/set_position.html Down the road bezier handles should be accessible too. The more access to path data the better.
Activity
Keavon commentedon Jul 2, 2025
Blocked on attributes (custom table columns) in #1173.