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Fixes #502.
A skirmish with the bridge destruction option on now lets blasts bring bridges down. After a skirmish or network game in the same session had the option off, bridges used to stay indestructible in later skirmishes until a network game turned the option back on or the game was restarted.
A skirmish set up from the menu now always has the harvester truce off and grows Tiberium at each type's full
Growthdelay. After a network game in the same session, it used to take that game's truce and the fast Tiberium growth every network game uses.