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Panda UIX

UI libraries for Roblox script hubs, in the flat ink-and-accent Panda style.

Version Folder What it is
V3 (1.1.0) Panda-UIX-V3/ Single-file Luau library: Key System GUI (Panda PUSL-V4, auto-validates _G.UsersKey), tabbed hub Window, corner notifications. Desktop and touch layouts (Delta on Android included).

Start with Panda-UIX-V3/README.md for install, the full API and five runnable examples.

local PandaUI = loadstring(game:HttpGet(
    "https://raw.githubusercontent.com/Panda-Repositories/Panda-UIX/main/Panda-UIX-V3/PandaUI.lua"))()

PandaUI:SetTheme("Violet")   -- or "Ocean", "Crimson", "Bamboo", "Sakura"

-- Validates _G.UsersKey automatically; only shows the gate if there is none,
-- or if it is refused.
local ok = PandaUI:KeySystem({ Title = "MY HUB", ServiceId = "YOUR_SERVICE_ID" })
if not ok then return end

local Window = PandaUI:Window({ Title = "MY HUB", Badge = "SOME GAME" })
local Tab    = Window:Tab({ Name = "Main", Group = "GAME", Title = "MAIN" })
Tab:Column("AUTOMATION"):Toggle({ Text = "Auto-Farm", Flag = "farm" })

PandaUI:Notify({ Title = "MY HUB", Text = "Loaded.", Type = "Success" })

What your users run:

_G.UsersKey = "testkey"
loadstring(game:HttpGet("https://your-host.example/loader.lua"))()

What's new in 1.1.0

  • _G.UsersKey is validated with PUSL-V4 automatically, before any window is built.
  • Touch layout for mobile, picked automatically.
  • Bottom-right toast notifications with four types, live updates and buttons.
  • New default violet accent, plus five presets via PandaUI:SetTheme.

The full changelog is in the V3 README.

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