Skip to content

Fix some mods not checking payable cost - #10256

Open
LocalIdentity wants to merge 1 commit into
devfrom
fix_payable-cost-damage
Open

Fix some mods not checking payable cost#10256
LocalIdentity wants to merge 1 commit into
devfrom
fix_payable-cost-damage

Conversation

@LocalIdentity

Copy link
Copy Markdown
Contributor

Description of the problem being solved:

Some mods that grant damage only if you can pay the added cost of the mod were universally applying instead of checking that you actually had the resource available to pay it.
Their PercentStat tags also rounded damage up instead of rounding down

Link to a build that showcases this PR:

https://maxroll.gg/poe/pob/bk2dpa0h

Before screenshot:

image

After screenshot:

image

Some mods that grant damage only if you can pay the added cost of the mod were universally applying instead of checking that you actually had the resource available to pay it.
Their `PercentStat` tags also rounded damage up instead of rounding down
@LocalIdentity LocalIdentity added the bug: behaviour Behavioral differences label Aug 20, 2026
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

bug: behaviour Behavioral differences

Projects

None yet

Development

Successfully merging this pull request may close these issues.

1 participant