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I like (and use) this lib.
I'd prefer the overwrite of the config file to be the default, as usually one just reads, updates, and saves settings.
inline static void write(..., const bool overwrite=true) {...
i
f (!overwrite) {
if (struct stat buf; stat(filepath.c_str(), &buf) == 0) {
throw std::runtime_error("file: " + filepath + " already exist.");
}
} else {
system(("rm -rf " + iniFileName).c_str());
}
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SSARCandy commentedon Oct 22, 2023
I see. Rather than adding default
overwrite = true, I would preferoverwrite=falseto make it having same behavior as before.You can open PR for this. Great thanks~
SSARCandy commentedon May 30, 2026
close in #24