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THPS1 64: Recompiled: a native PC port of Tony Hawk's Pro Skater (N64) for macOS and Windows. Bring your own ROM.

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THPS1 64: Recompiled

Do you still hum Superman by Goldfinger to yourself? Did you scrape your knees after realizing skateboarding in real life is harder than on the N64? Do you want to re-live that early-aughts nostalgia, but in widescreen / with a high frame rate?? Then look no further than this native PC port of Tony Hawk's Pro Skater for the Nintendo 64, for macOS and Windows. Built with N64Recomp, N64ModernRuntime and RT64.

A nosegrind in the Warehouse at 21:9

See also: THPS2 64: Recompiled and THPS3 64: Recompiled, both early previews.

This repository doesn't contain the game. You need your own dump of the N64 cartridge. The app builds the game from it on the first start.

Supported dumps

Release SHA-1 (.z64)
USA v1.1 4900b6c92fb8df1765e91e891dccc525bb102fe1
USA v1.0 fc1b4dec85e6874fa7321edc24f5a1e78600d9d0
Europe c321cd05eec58765467878ac8015784535280e3c

.z64, .n64 and .v64 all work; the file name doesn't matter. Europe runs at 60 Hz.

Features

  • Widescreen: 16:9, 21:9 or fit to window. The HUD moves to the screen edges.
  • High frame rate: the game's 30 fps interpolated to your display's refresh rate (60 Hz, 120 Hz, or higher).
  • Modern rendering: RT64 on Metal (macOS) or Direct3D 12 (Windows), any resolution, MSAA.
  • Recomp settings: press Esc (or Back on a controller) for graphics, controls, sound and cheats. The game's own options are still in its menus.
  • Modern controls: any SDL controller, hot-plugging, two players. Xbox-style layout (ollie, flip, grab and grind on the face buttons instead of the N64's C buttons) or the original N64 layout.
  • Saves: Controller Pak saves in a standard .mpk file.
  • Cheats: Unlock All Levels, Perfect Balance, Slow Motion, Skip to Restart. Off by default.

The same moment at 16:9

The recomp settings menu, Graphics tab

System requirements

  • macOS: 13 or later, Apple Silicon or Intel. The first start needs Apple's Command Line Tools (the app offers to install them).
  • Windows: 10 or 11, x64, a Direct3D 12 GPU. Everything needed is in the zip.
  • Linux: no download yet. The code builds on Linux in CI, but nobody has run the game on a Linux desktop. If you build it from source (BUILDING.md), tell us how it went in Discussions.

Install

macOS

  1. Download THPS1-64Recomp-v0.1.0-macOS-universal.zip and unzip it.
  2. Move THPS1 64 Recompiled.app to Applications.
  3. Open it. macOS blocks the first open because the app isn't notarized:
    • macOS 15+: System Settings > Privacy & Security > Open Anyway.
    • macOS 13-14: right-click the app > Open > Open.

Windows

  1. Download THPS1-64Recomp-v0.1.0-Windows-x64.zip and extract it to a folder you can write to (not Program Files).
  2. Run THPS1-64Recomp. If SmartScreen appears: More info > Run anyway.

First start: choose your ROM dump (or drop it on the window). The app checks it and builds the game, which takes about 10 seconds. Later starts skip this.

Saves and settings live in ~/Library/Application Support/THPS1-64Recomp/ (macOS) or %LOCALAPPDATA%\THPS1-64Recomp\ (Windows). Put an empty portable.txt next to the app to keep them beside it.

Updating: replace the app. Saves and settings carry over.

Controls

Action Controller (Xbox names) Keyboard
Ollie A (bottom) Space
Flip / grab X (left) / B (right) J / L
Grind Y (top) I
Spin LB / RB (shoulder buttons) Q / E
Pause Start (Menu) Return
Recomp settings Back (View) Esc

All bindings and the N64 layout: docs/MANUAL.md.

Known issues

  • A short freeze (about 0.1 s) when a level loads.
  • At 21:9, a far wall can drop out at the right edge.
  • No screen yet for choosing which controller is player 1 or 2.

Full list: docs/KNOWN-ISSUES.md.

Bugs and feedback

Building from source

See BUILDING.md. You need your own dump to build a playable game, too. To send a change, see CONTRIBUTING.md.

AI use

AI was used as a tool to assist development of the code, the docs and the testing, with human direction, play-testing and debugging throughout. AI-assisted contributions are welcome if they follow CONTRIBUTING.md. Please report problems here, not to N64Recomp, N64ModernRuntime or RT64. How each release is tested: docs/VERIFICATION.md.

Thanks and credits

This project builds on open-source tools and libraries made by other people, and we learned a lot from them. None of their authors took part in this project or endorse it.

What came from where, and every licence: NOTICE.md and docs/THIRD_PARTY.md. The code shared by all three games lives in THPS64Host.

License and legal

  • License: GPL-3.0-only (LICENSE). It gives no rights in the game.
  • No game content: this repository and its releases hold no ROMs, game code or assets. Don't share your dump or the files built from it.
  • Unofficial: not affiliated with Activision, Neversoft, Edge of Reality, Tony Hawk, Nintendo, or the N64Recomp, N64ModernRuntime and RT64 projects. Tony Hawk's Pro Skater is a trademark of Activision. Nintendo 64 is a trademark of Nintendo.
  • Rights holders: to request a change or removal, write to center.collie.41@icloud.com, or use GitHub's DMCA process.

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THPS1 64: Recompiled: a native PC port of Tony Hawk's Pro Skater (N64) for macOS and Windows. Bring your own ROM.

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