Gameplay Systems · Prototyping · Maintainable Unity Architecture
- 🎮 Unity / C# developer focused on gameplay systems and playable prototypes
- 🧩 Interested in maintainable gameplay architecture and reusable systems
- ⚙️ Working with Unity 6, C#, URP and the Unity Input System
- 🧪 I enjoy turning game-design ideas into working prototypes and iterating on them
- 📌 Building and improving a portfolio of Unity projects
| Project | What it shows | Links |
|---|---|---|
| Heavenly Office | Unity 6 / C# prototype, gameplay loop, rules, UI, configuration and project documentation | Repository |
| Portfolio | Central page with projects and development work | Website · Repository |
| Flappy Terminator | Small gameplay prototype based on a Flappy-style loop with shooting mechanics | Repository |
Some projects can be presented as public case studies even when the full production source code remains private.
- 🌐 Portfolio
- 💻 GitHub
- 🎮 Heavenly Office
Unity · C# · Gameplay Systems · Prototyping