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fix(weaponset): Add sanity check for weapon slot index in WeaponSet::setWeaponLock() #3529
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xezon
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TheSuperHackers:main
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Caball009:Caball009/fix_weaponslot_setWeaponLock
Oct 18, 2026
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Is a
DEBUG_CRASHmaybe warranted here?There was a problem hiding this comment.
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I don't mind adding it, but I don't see the value myself.
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It can help warn of invalid data?
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What is the value of the warning? Is there an action we could or should take if we know that this code was executed?
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i was just considering if there was the possibility of invalid ini data getting this far, but it likely doesn't.
You could also simplify this to
weaponSlot >= WEAPONSLOT_COUNTUh oh!
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Not that I'm aware of.
This doesn't catch negative numbers (
WeaponSlotType's underlying type is signed). It also requires you to look up thatARRAY_SIZE(m_weapons) == WEAPONSLOT_COUNT.There was a problem hiding this comment.
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most of the code already uses
WEAPONSLOT_COUNTin this context, but it is also fair on the unsigned side of it.