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Pull requests: bevyengine/bevy
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Simplify sampler logic for creating a dummy white GPU image.
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25463
opened Aug 19, 2026 by
andriyDev
Contributor
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Make Entities, components, systems, and events
C-Code-Quality
A section of code that is hard to understand or change
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
Column fields fully private and remove use super::*
A-ECS
#25461
opened Aug 19, 2026 by
JaySpruce
Member
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wgslfmt next-formatter snapshot
A-Rendering
Drawing game state to the screen
C-Code-Quality
A section of code that is hard to understand or change
S-Needs-Design
This issue requires design work to think about how it would best be accomplished
X-Contentious
There are nontrivial implications that should be thought through
#25459
opened Aug 19, 2026 by
BenjaminBrienen
Contributor
•
Draft
Simplified Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
C-Code-Quality
A section of code that is hard to understand or change
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
FeathersColorSlider using grid layout
A-UI
#25456
opened Aug 18, 2026 by
ickshonpe
Contributor
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Fix canceling asset loads on singlethreaded.
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Tasks
Tools for parallel and async work
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
O-Web
Specific to web (WASM) builds
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25452
opened Aug 18, 2026 by
andriyDev
Contributor
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Don't skip layout and lineheight updates in Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Trivial
Nice and easy! A great choice to get started with Bevy
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
update_editable_text_styles on unresolved fonts
A-Text
flex-wrap layout for Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
feathers_gallery
A-UI
#25449
opened Aug 18, 2026 by
ickshonpe
Contributor
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Color input and color swatch grid
A-Editor
Graphical tools to make Bevy games
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Feature
A new feature, making something new possible
M-Release-Note
Work that should be called out in the blog due to impact
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25446
opened Aug 18, 2026 by
viridia
Contributor
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Replace multi_threaded+wasm checks with bevy_tasks multi_threaded checks.
A-Assets
Load files from disk to use for things like images, models, and sounds
A-Tasks
Tools for parallel and async work
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
O-Web
Specific to web (WASM) builds
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25445
opened Aug 18, 2026 by
andriyDev
Contributor
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Stable Graphical user interfaces, styles, layouts, and widgets
C-Bug
An unexpected or incorrect behavior
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
UiStack
A-UI
Fix shader compile errors in Drawing game state to the screen
C-Bug
An unexpected or incorrect behavior
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
custom_stencil.wesl and specialized_mesh_pipeline.wesl
A-Rendering
#25439
opened Aug 17, 2026 by
beicause
Member
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Migrate An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
3d_shapes to feathers
C-Examples
#25436
opened Aug 17, 2026 by
tevans-3
Member
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Don't panic when a nested load rejects an unapproved path
#25435
opened Aug 17, 2026 by
alinv0
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Replace Sprite with SpriteMesh
A-Rendering
Drawing game state to the screen
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
#25432
opened Aug 16, 2026 by
IceSentry
Contributor
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Migrate Drawing game state to the screen
A-UI
Graphical user interfaces, styles, layouts, and widgets
C-Examples
An addition or correction to our examples
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
bloom_2d to use Feathers.
A-Rendering
#25431
opened Aug 16, 2026 by
Tatsuya0330
Contributor
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Add non-atomic Drawing game state to the screen
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
SparseBufferVec
A-Rendering
#25430
opened Aug 16, 2026 by
beicause
Member
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Explicit buffer size for Drawing game state to the screen
M-Migration-Guide
A breaking change to Bevy's public API that needs to be noted in a migration guide
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
ShaderBuffer
A-Rendering
#25426
opened Aug 16, 2026 by
beicause
Member
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Solari: Improved reflection denoising
A-Rendering
Drawing game state to the screen
C-Refinement
Improves output quality, without fixing a clear bug or adding new functionality.
D-Complex
Quite challenging from either a design or technical perspective. Ask for help!
S-Ready-For-Final-Review
This PR has been approved by the community. It's ready for a maintainer to consider merging it
#25423
opened Aug 16, 2026 by
JMS55
Contributor
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Fix ambient lighting for VolumetricFog in large/thick FogVolumes
#25420
opened Aug 15, 2026 by
plasmagrenade
Contributor
•
Draft
2 tasks
Stop sending orphaned entity IDs through ancestor-chain traversal
#25419
opened Aug 15, 2026 by
tnajdek
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Custom materials for Drawing game state to the screen
SpriteMesh
A-Rendering
#25415
opened Aug 15, 2026 by
cookie1170
Contributor
•
Draft
Mitigate insertion performance regression
A-ECS
Entities, components, systems, and events
C-Performance
A change motivated by improving speed, memory usage or compile times
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
Elaborate on what "Trolling" is in practice in the Code of Conduct.
A-Meta
About the project itself
D-Straightforward
Simple bug fixes and API improvements, docs, test and examples
X-Needs-SME
This type of work requires an SME to approve it.
#25399
opened Aug 13, 2026 by
fallible-algebra
Member
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Answer paste keystrokes from the Rendering and layout for characters
A-UI
Graphical user interfaces, styles, layouts, and widgets
O-Web
Specific to web (WASM) builds
S-Needs-Review
Needs reviewer attention (from anyone!) to move forward
paste event on wasm
A-Text
#25396
opened Aug 13, 2026 by
Cyannide
Contributor
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