Failure Flags is a python SDK for building application-level chaos experiments and reliability tests using the Gremlin Fault Injection platform. This library works in concert with Gremlin-Lambda, a Lambda Extension; or Gremlin-Sidecar, a container sidecar agent. This architecture minimizes the impact to your application code, simplifies configuration, and makes adoption painless.
Just like feature flags, Failure Flags are safe to add to and leave in your application. Failure Flags will always fail safe if it cannot communicate with its sidecar or its sidecar is misconfigured.
Take three steps to run an application-level experiment with Failure Flags:
- Instrument your code with this SDK
- Configure and deploy your code along side one of the Failure Flag sidecars
- Run an Experiment with the console, API, or command line
You can get started by adding failureflags to your package dependencies:
pip install failureflagsThen instrument the part of your application where you want to inject faults.
from failureflags import FailureFlag
...
FailureFlag(name: 'flagname', labels: {}).invoke()
...The best spots to add a failure flag are just before or just after a call to one of your network dependencies like a database or other network service. Or you can instrument your request handler and affect the way your application responses to its callers. Here's a simple Lambda example:
# Change 1: Bring in the failureflags module
from failureflags import FailureFlag
import os
import logging
import time
from aws_xray_sdk.core import xray_recorder
from aws_xray_sdk.core import patch_all
logger = logging.getLogger()
logger.setLevel(logging.INFO)
patch_all()
def lambda_handler(event, context):
start = time.time()
# Change 2: add a FailureFlag to your code
FailureFlag("http-ingress", {}, debug=True).invoke()
end = time.time()
return {
'statusCode': 200,
'headers': {
'Content-Type': 'application/json'
},
'body': {
'processingTime': f"{start - end}",
'isActive': active,
'isImpacted': impacted
}
}Don't forget to enable the SDK by setting the FAILURE_FLAGS_ENABLED environment variable to true, yes, or 1! Any other value, including false, and any unset variable leaves the SDK short-circuited, and no attempt to fetch experiments will be made.
The rest of the SDK's configuration comes from the environment too, and every variable is optional:
| Variable | Default | Description |
|---|---|---|
FAILURE_FLAGS_ENABLED |
unset | Set to true, yes, or 1 (case-insensitive) to enable the SDK. Anything else disables it. |
FAILURE_FLAGS_ENDPOINT |
http://localhost:5032/experiment |
The full sidecar URL. Takes precedence over the host and port variables below. Must be http or https; anything else is ignored. |
GREMLIN_SIDECAR_HOST |
localhost |
The sidecar host, matching the sidecar's own configuration namespace. |
GREMLIN_SIDECAR_PORT |
5032 |
The sidecar port. The sidecar reads this same variable as a listen address, so 6032, :6032, 0.0.0.0:6032, and localhost:6032 are all accepted and all mean port 6032. Only the port is used: a listen address says what the sidecar binds, not where to reach it. A port outside 1..65535 falls back to the default. |
FAILURE_FLAGS_TIMEOUT_MS |
1 |
The fetch deadline in milliseconds. The sidecar is a co-process on loopback, so this is deliberately tight. |
The endpoint and timeout keyword arguments to FailureFlag override the corresponding variables. Mind the units: timeout is in seconds (timeout=.005), FAILURE_FLAGS_TIMEOUT_MS is in milliseconds.
Every variable is read on each call, so a FailureFlag constructed at import time still picks up configuration that the process sets later.
FAILURE_FLAGS_ENABLED used to enable the SDK whenever the variable was present, whatever its value. Setting it to false, as the install docs tell proxy-mode users to do, left the SDK live and injecting faults. The value is now parsed, so false, no, 0, and "" all disable the SDK.
Three effect-processing changes bring this SDK back in line with the Go and Node SDKs. Each one used to be a silent no-op, and every one of them changes when a fault actually fires:
- An experiment with no
rateis now applied. An absent ornullrate means 1.0. Previously the experiment was fetched and reported as active, but nothing was injected, so Gremlin recorded an experiment the application never felt. Aratethat is present but is not a number in 0..1 is still skipped. - A fractional latency is now applied. JSON has one number type, so
{"latency": 1000}and{"latency": 1000.0}are the same instruction. The SDK accepted only whole numbers, so a fractional latency did nothing, and a fractionalmsinside alatencyobject reported impact while sleeping zero. Both forms now work, as do numeric strings. - A latency clause that resolves to no delay is no longer reported as impact.
{"latency": {}}, a negative delay, and a non-numericmsused to return "impacted" after sleeping zero. Infinite andNaNdelays are rejected outright rather than hanging the caller.
One consequence: FailureFlag.enabled is now a read-only property backed by the environment. If you were disabling a flag by assigning to it, patch the environment instead:
# no longer works: raises AttributeError
flag.enabled = False
# do this instead
with unittest.mock.patch.dict(os.environ, {"FAILURE_FLAGS_ENABLED": "false"}):
flag.invoke()You can always bring your own behaviors and effects by providing a behavior function. Here's another Lambda example that writes the experiment data to the console instead of changing the application behavior:
# Change 1: Bring in the failureflags module
from failureflags import FailureFlag, defaultBehavior
import os
import logging
import time
from aws_xray_sdk.core import xray_recorder
from aws_xray_sdk.core import patch_all
logger = logging.getLogger()
logger.setLevel(logging.INFO)
patch_all()
def customBehavior(ff, experiments):
logger.debug(experiments)
return defaultBehavior(ff, experiments)
def lambda_handler(event, context):
start = time.time()
# Change 2: add a FailureFlag to your code
FailureFlag("http-ingress", {}, debug=True, behavior=customBehavior, timeout=.005).invoke()
end = time.time()
return {
'statusCode': 200,
'headers': {
'Content-Type': 'application/json'
},
'body': {
'processingTime': f"{start - end}",
'isActive': active,
'isImpacted': impacted
}
}The default effect chain included with the Failure Flags SDK is aware of well-known effect properties including, "latency" and "exception." The user can extend or replace that functionality and use the same properties, or provide their own. For example, suppose a user wants to use a "random jitter" effect that the Standard Chain does not provide. Suppose they wanted to inject a random amount of jitter up to some maximum. They could implement that small extension and make up their own Effect property called, "my-jitter" that specifies that maximum. The resulting Effect Statement would look like:
{ "my-jitter": 500 }They might also combine this with parts of the default chain:
{
"latency": 1000,
"my-jitter": 500
}Sometimes you need even more manual control. For example, in the event of an experiment you might not want to make some API call or need to rollback some transaction. In most cases the Exception effect can help, but the invoke function also returns a boolean to indicate if there was an experiment. You can use that to create branches in your code like you would for any feature flag.
...
active, impacted, experiments = FailureFlag("myFlag", {}).invoke()
if active and impacted:
// if there is a running experiment then do this
else:
// if there is no experiment then do this
...If you want to work with lower-level Experiment data you can use fetch directly.
Experiments match specific invocations of a Failure Flag based on its name, and the labels you provide. Experiments define Selectors that the Failure Flags engine uses to determine if an invocation matches. Selectors are simple key to list of values maps. The basic matching logic is every key in a selector must be present in the Failure Flag labels, and at least one of the values in the list for a selector key must match the value in the label.
Once you've instrumented your code and deployed your application with the sidecar you're ready to run an Experiment. None of the work you've done so far describes the Effect during an experiment. You've only marked the spots in code where you want the opportunity to experiment. Gremlin Failure Flags Experiments take an Effect parameter. The Effect parameter is a simple JSON map. That map is provided to the Failure Flags SDK if the application is targeted by a running Experiment. The Failure Flags SDK will process the map according to the default behavior chain or the behaviors you've provided. Today the default chain provides both latency and error Effects.
This Effect will introduce a constant 2000 millisecond delay.
{ "latency": 2000 }This Effect will introduce between 2000 and 2200 milliseconds of latency where there is a pseudo-random uniform probability of any delay between 2000 and 2200.
{
"latency": {
"ms": 2000,
"jitter": 200
}
}This Effect will cause Failure Flags to throw a ValueError with the provided message. This is useful if your application uses Errors with well-known messages.
{ "exception": "this is a custom message" }If your app uses custom error types or other error condition metadata then use the object form of exception. This Effect will cause the SDK to import http.client module and raise an http.client.ImproperConnectionState exception:
{
"exception": {
"message": "this is a custom message",
"module": "http.client",
"className": "ImproperConnectionState"
}
}If module is omitted the SDK will assume builtins. If className is omitted the SDK will assume ValueError. name works as an alias for className, so the cross-language error metadata form ({"message": ..., "name": ...}) does what you would expect here; className wins if you provide both. If the named class cannot be imported the SDK raises a ValueError carrying your message rather than nothing at all.
Many common failure modes eventually result in an exception being thrown, but there will be some delay before that happens. Examples include network connection failures, or degradation, or other timeout-based issues.
This Effect Statement will cause a Failure Flag to pause for a full 2 seconds before throwing an exception/error a message, "Custom TCP Timeout Simulation"
{
"latency": 2000,
"exception": {
"message": "Custom TCP Timeout Simulation",
"className": "TimeoutError"
}
}