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modcommunity
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bootstrap: fetch .stores from a lock only when the lock pins .stores;…
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#80:
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gpu.sh: offload suites first by default, HEAVY_PREFER_OFFLOAD=0 keeps…
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gpu.sh publish: run a pack publish on staging02, heavy routes tools/p…
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Add suite_post.sh: post a suite log to nightly's result store
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gpu.sh offload: take env-prefixed runs and godot --script res://x.gd,…
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gpu.sh: relink a project's sibling-pointing symlinks on the box
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gpu.sh: stage git-ignored runtime data (model-library) of linked sibl…
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gpu.sh: keep the box-side import log and show parse errors from it an…
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Add check_ci_addons.py: projects using an addon dot-ci would not clone
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Add tools/ci-red.sh: weekly red-CI check over projects.tsv
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check_lock_staleness: default list includes dot-game-template and dot…
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check_lock_staleness: note the copied version rule
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agent-watch: count only this tasks dir, exclude stopped agents, other…
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gpu.sh: read the lane output through a dup so a reaped coproc cannot …
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Rules audit: trim comments added 2026-11-01..02 to the house rules
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jam-check: do not report a heavy offloaded to a GPU box as WAITER
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jam-check: free-slot-with-waiters and tickets-nothing-running conditi…
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fetch_lock: send a User-Agent; Cloudflare 1010 refused Python-urllib …
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gpu.sh offer: accept worktrees under ~/wt
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gpu.sh offer: try staging02 first, then staging, dev02 last
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shot_post.sh: post a screenshot and its mp4 to Nightly review
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bootstrap.ps1: find fetch_lock.ps1 via $repoDir inside the link job
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bootstrap: find fetch_lock next to the script, not inside the project…
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Move gpu.sh into dot-bootstrap/tools; flock -o, timeout -k, Xvfb stop…
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