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#1038 added the ability to do input polling to the Window class. Need to add examples to the documentation demonstrating this, and maybe cover the difference between event based input and polling during the input section of the platformer tutorial.
I don't think this is necessary to get done for 3.0. Would be nice to have at some point but it's a somewhat niche feature mostly useful in quick testing and prototyping.
Closing as fixed by #2822. The input guide now has a "Polling" section showing how to check window.keyboard for key state (doc/programming_guide/input/simple_input.rst).
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Cleptomania commentedon Feb 25, 2024
I don't think this is necessary to get done for 3.0. Would be nice to have at some point but it's a somewhat niche feature mostly useful in quick testing and prototyping.
einarf commentedon Feb 25, 2024
Agreed. These are things we can iron after release.
einarf commentedon Mar 15, 2025
Status on this?
pvcraven commentedon Oct 8, 2026
Closing as fixed by #2822. The input guide now has a "Polling" section showing how to check
window.keyboardfor key state (doc/programming_guide/input/simple_input.rst).