Skip to content

About

Native PS5Library console storefront. Frontend source and automated ELF builds.

Resources

Stars

50 stars

Watchers

2 watching

Forks

Repository files navigation

Buy Me A Coffee

If my work helped you, a coffee keeps the next project coming.

Native PS5Library console storefront. Frontend source and automated ELF builds.

C# Open Source Maintained


PS5Library icon

Use the native updater if you publish your app as an FPKG and want to deliver future updates through the PS5’s native update system, instead of requiring users to download and reinstall the full PKG for every release.

PS5Library

PS5Library is a self-hosted library platform for a jailbroken PS5. It combines a private Library Server, a controller-first PS5 storefront and console agent, and an iPhone companion.

PS5Library is for homebrew, your own dumps, private repositories, public releases, and other content you are legally authorized to use. It does not support piracy and does not provide, locate, scrape, or redistribute commercial game packages, dumps, package links, or copyrighted downloads.

The maintainers do not provide a server address, hosted game catalog, or game packages. Every operator supplies and manages their own server and authorized content.

Download releases | Build status

Components

Folder Purpose
server/ API, web UI, package worker, shared schemas, Docker stack, PostgreSQL, and Redis
frontend/ Native PS5 storefront and agent plus the iPhone companion
tools/native-pkg-updater/ CLI for building and publishing native PKG updates

The local Library Server holds each operator's catalog and generated artifacts. The PS5 and iPhone connect only to the server address configured by that operator. Private central services are not included in this repository.

Library Server quick start

Requirements: Git, Node.js 22.23.2 (or a supported newer release), Docker Engine or Docker Desktop with Compose, and enough storage for source folders, temporary build data, packages, and a safety margin.

git clone https://github.com/rdiol12/PS5Library.git
cd PS5Library/server
npm ci
npm run setup

Review the generated .env, set DATA_DIR, DUMP_ROOT, and SOURCE_ROOT, then start the stack:

npm run docker:up

Open the configured PUBLIC_URL and use the one-time bootstrap token from .env to create the first administrator. Administrators can invite members, prepare packages, manage sources, and administer the server. Members can browse shared entries and manage only their own consoles and jobs.

The server supports startup controls for companion connections, PS5 connections, account registration, community connectivity, new downloads, the experimental Home update bridge, and automatic preparation. Each setting and its safe default is documented in the server guide.

Watch folders and backports

Place authorized prepared releases below DUMP_ROOT. A typical release with a supplied compatibility overlay looks like this:

DUMP_ROOT/
  My Game [PPSA12345]/
    eboot.bin
    sce_sys/param.json
    backport/
      eboot.bin
      sce_module/example.sprx

backport/, fakelib/, and fakelib2/ are recognized inside the exact prepared release folder. Their relative paths are preserved and hashed against that title, content ID, version, and source. They remain separate from the clean FPKG so a compatible console does not receive an unnecessary overlay. The server does not guess that an unrelated neighboring folder belongs to a lone .pkg file.

See server setup and configuration for folder permissions, automatic preparation, storage sizing, HTTPS, backup, and operations.

PS5 installation

GitHub releases provide the complete PS5Library base package and its matching agent ELF. A compatible jailbreak and FPKG runtime are required.

  1. Install the complete PS5Library-<version>.pkg.
  2. Load the matching ps5library-agent-<version>.elf after each reboot.
  3. Open PS5Library from Home.
  4. Enter your own Library Server address and complete the pairing flow, or use offline mode for supported local functions.
  5. Wait for the PS5Library Agent connected notification before using local inventory or console actions.

USB formatting is experimental and has been tested only on firmware 4.51. Other firmware versions are unverified. Back up the entire drive before testing it.

See the PS5 build and capability guide.

iPhone companion

The iPhone app connects to an operator-owned Library Server. It supports multiple accounts, catalog browsing, console pairing and management, install selection, storage selection, notifications, and live preparation/transfer progress.

Building the iPhone app requires macOS and Xcode. GitHub Actions produces an unsigned IPA on selected iOS changes; installation still requires signing with an appropriate Apple identity. See the iPhone guide.

Building the PS5 client

The public PS5 build uses Docker with Linux containers:

docker build -t ps5library-build -f frontend/docker/ps5-build.Dockerfile frontend
docker run --rm --network none -v "${PWD}:/workspace" -w /workspace/frontend ps5library-build bash scripts/build.sh

This builds and checks the storefront, agent, and installer ELFs. Creating a native app package requires separately obtained packaging prerequisites; this repository does not contain proprietary publishing tools, keys, or SDK files. The server worker builds supported game FPKGs with its bundled, source-available LibProsperoPKG implementation and does not use that proprietary publisher.

License

Original PS5Library code is licensed under GPL-3.0-or-later. Bundled dependencies retain their own licenses and notices. See LICENSE, server/LICENSE, NOTICE.txt, and the notices within server/upstream/ and frontend/licenses/.

Special thanks

PS5Library learned from or builds on technical work published by:

Thank you to their maintainers and contributors for publishing source, documentation, and research that made independent PS5 homebrew development possible. Their original licenses and notices remain in the relevant source directories.

About

Native PS5Library console storefront. Frontend source and automated ELF builds.

Resources

Stars

50 stars

Watchers

2 watching

Forks

Releases

Packages

Contributors

Languages