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rig-c examples: the public example corpus the toolchain's gates fetch by pin (paintings, See-through layers, builds) and the trials — what we tried, measured and kept, failures included.

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rig-c/examples

The examples of the rig-c toolchain (@rig-c/core, @rig-c/parts, @rig-c/play), in two halves:

  • The corpus — the inputs the toolchain's gates fetch by a pinned commit: demo, wind, scarf, reference-demo, reference-sample, three-quarter and family. Their paths are frozen. @rig-c/parts' scripts/fetch-examples.sh copies files from a commit it pins, and @rig-c/play's fixture pins a commit too, so a change to a corpus directory reaches a consumer only when that consumer moves its pin.
  • The trials — what was tried with the toolchain to answer "does this work?", kept whether it passed or failed, under trials/ (see Trials).

This repository was rig-c/parts-examples until 2026-10-23. Links and records that still name rig-c/parts-examples refer to it; GitHub redirects them.

For each standalone character, the corpus holds the painting, the two images See-through was fed, and the two See-through layer sets that came back. rig-parts tracks the light half of each example — the character config, the proposal, the reference implementation's outputs and small contact sheets — under examples/<key>/, and fetches this repository into its gitignored examples/<key>/inputs/.

The standalone input examples listed under “Layout” were generated for publication. Their paintings are generated images of original characters, made from public checkpoints with no LoRA and no text naming or describing any existing character; they depict no third-party character. The generation records and checkpoint credits below concern those standalone examples.

Family: repairing the result

Office Homewear
Office family preview Homewear family preview
Swimwear Uniform
Swimwear family preview Uniform family preview

Four separately labeled transparent previews use the current twenty serving rigs, with the same breathing, gentle breeze and deterministic blink. Each README preview preserves the existing office presentation: 960×832, 67 frames, 3.333 seconds and quality80 across all four outfits. Render recipe · Per-outfit frames, timing, sources and loop proofs: office · homewear · swimwear · uniform. The renderer gives no closure verdict; the decoded last→first step is no larger than the largest step between adjacent frames, and the one-period endpoint difference is reported. Serving art, mesh, physics, motion, player and camera are unchanged.

The Family case study follows five characters from a group painting through repairs to their alpha edges, mesh bindings and physics. These matched Naru frames show one repair: restoring the source edge after a low-resolution binary mask had turned it into steps.

Family has a separate group-image and repair history; the standalone examples' checkpoint and no-LoRA statements do not describe its source. Its later Naru rearhair completion is new generated artwork, distinct from the source-backed edge repairs.

Before After
Naru's stepped shoulder and sleeve edges Naru's repaired shoulder and sleeve edges

The study records rejected fixes, measured motion conditions and remaining limits, including where alpha was inferred or new artwork generated. The Family guide includes the local interactive viewer.

Trials

A trial is one directory trials/<yyyy-mm-dd>-<slug>/ whose README states the question, the inputs and their licence, the exact commands and tool pins, the measurement, a PASS, FAIL or PARTIAL verdict, the alternatives rejected and the limits. trials/README.md is the convention and trials/TEMPLATE.md the skeleton. A trial never edits a corpus directory.

Layout

<key>/
  painting.png                  the generated painting, 1664x2432
  inputs/st_input_full.png      what See-through's full-body run was fed (the painting, white-padded to a square)
  inputs/st_input_head.png      what its head run was fed (a square crop of the painting)
  layers/full/layers.json       the ComfyUI See-through wrapper's manifest for the full run
  layers/full/meta.json         the run record: elapsed seconds, settings, layer names
  layers/full/parts/<tag>.png   one RGBA PNG per See-through layer, named by its tag
  layers/head/...               the same for the head run
  generation.json               the generation record: checkpoint, sampler, control, seed, prompts, and how the seed was chosen
reference-demo/python-reference/  the reference implementation's rendered idle loop (gif, webp) and its two README images, kept for comparison with what rig-parts renders
reference-demo/candidates.json  that character's eighteen measured candidates (figures only; the other images are not published)
scarf/candidates.json           scarf's six measured seeds (figures only; the other images are not published)
demo/candidates.json            the demo's sixteen candidates, each with a one-line reading of its hands (the other images are not published)
demo/pose.json                  the OpenPose pose file the demo was painted on (rig-parts issue #198)
demo/detail_mask.png            the two hand boxes the demo's hand-detailer pass repainted
demo/detail_graph.json          that pass's ComfyUI graph
wind/candidates.json            wind's twenty-four candidates, each with its `rig-parts painting` screen (figures only; the other images are not published)
wind/pose.json                  the OpenPose pose file wind was painted on

Paths inside meta.json (image) are relative to the character directory. painting.png still carries the ComfyUI workflow it was generated by, in its prompt text chunk; it is left there as provenance.

The six characters:

key seed chosen from See-through layers notes
demo 71006, then a hand-detailer pass 16 candidates over two checkpoints and three poses (candidates.json), read by eye at the hands 29 full + 29 head the README character from rig-parts issue #227: twin tails, a bow, sleeves and a short layered skirt, arms held away from the body so the hands are painted apart and open
scarf 72004 (the same six seed numbers as reference-demo's shrine variant, under a different prompt) 6 seeds (candidates.json) 29 full + 29 head shoulder-length black hair, a very long red scarf with both ends hanging free, a knit sweater and a pleated skirt: a hanging element the others lack
reference-sample 70011 12 seeds in two batches 29 full + 29 head the plain fixture: the reference rigged it from its own proposal with no hand edit. Published as sample until rig-parts issue #227
reference-demo 71004 18 candidates over three prompt variants (candidates.json) 29 full + 29 head the reference implementation's twin-tail character with clasped hands; the README character until rig-parts issue #227 took it off display for its malformed fingers. Published as demo until then
three-quarter 250011 10 seeds in two batches under two pose wordings (generation.json), read by eye at the face 29 full + 29 head the head turned toward image left and tilted, painted to read rig-parts' head-frame turn figures against the frontal faces (rig-parts issue #250); inputs only, no rig-parts example reads it yet
wind 372108 24 seeds under three wordings (candidates.json), screened by rig-parts painting, the seven best re-read with eye-placed joints 29 full + 29 head a figure for wind interaction (rig-parts issue #372): very long twin tails wrapped in red ribbons and a wide two-layer skirt, arms and legs held apart so the painting passes rig-parts painting

reference-demo and reference-sample are the two characters the reference implementation ran: rig-parts keeps them as fixtures, compared against that implementation's outputs, and no longer shows them. Their files are as they were published under demo/ and sample/ (the records inside still say "key": "demo" and "key": "sample", the key their rig-parts configs keep, because the reference's outputs name the skeleton after it).

How they were made

Painting (reference-sample, reference-demo, scarf). ComfyUI, checkpoint ponyDiffusionV6XL_v6StartWithThisOne.safetensors (Pony Diffusion V6 XL, version "V6 (start with this one)"), no LoRA, no trigger word. Sampler euler_ancestral / normal, 30 steps, cfg 6.0, latent 832x1216, then 4x-AnimeSharp.pth and a lanczos x0.5 downscale to 1664x2432. ControlNet controlnet-openpose-sdxl-1.0.safetensors on a stand_clasp skeleton (standing, hands clasped in front of the waist), strength 0.8, start 0.0, end 0.7. Each character's generation.json has the per-seed figures the seed was chosen on and the reason for the choice.

scarf differs in three things. Its control skeleton is stand_sides (standing, arms relaxed at the sides) instead of stand_clasp, at the same strength 0.8, start 0.0 and end 0.7. It was painted by rig-parts' own rig-parts comfy paint rather than the reference implementation's generation script, so its pose words are the skeleton's own and its positive has no "feet visible, shoes". Its seed was chosen on a different test, written in its generation.json: refuse a painting with a border pixel whose minimum channel is 200 or less, then fewest rig-parts layers WARN lines, then most layers, then lowest seed. Checkpoint, sampler, steps, cfg, latent, upscaler and downscale are the same as above, read from the workflow embedded in its painting.png.

Painting (demo). Painted by rig-parts comfy paint like scarf, on a different checkpoint and pose, then given a hand-detailer pass as a second step; demo/generation.json records both steps.

  • Checkpoint hassakuXLIllustrious_v13StyleA.safetensors (Hassaku XL (Illustrious), version "v1.3 - Style A", CivitAI model 140272, version 1240288), no LoRA, no trigger word. Sampler euler_ancestral / normal, 30 steps, cfg 6.0, latent 832x1216, seed 71006, then 4x-AnimeSharp.pth and a lanczos x0.5 downscale to 1664x2432.
  • ControlNet controlnet-openpose-sdxl-1.0.safetensors, strength 0.8, start 0.0, end 0.7, on the pose file demo/pose.json (rig-parts issue #198): standing, arms held away from the body, the wrists at (206, 590) and (626, 590) on the 832x1216 canvas, clear of the skirt. Its pose words ask for the same: "arms away from body, hands apart away from skirt, open hands, relaxed fingers".
  • Hand detailer: one ComfyUI graph (demo/detail_graph.json), Impact Pack MaskToSEGS over demo/detail_mask.png — two 201x161 boxes, one per hand, drawn by eye, because the box has no hand detector — then DetailerForEach with the same checkpoint and prompts plus ", detailed hands, five fingers" on the positive: seed 71006, 20 steps, cfg 6.0, euler_ancestral / normal, denoise 0.45, guide size 512, max size 1024, feather 5. The painting step's own output is not published; comfy paint reproduces it from the record. painting.png carries the detailer's graph in its prompt text chunk.
  • Chosen by reading each candidate's hands at full resolution (demo/candidates.json, one line per image). The selection rule the other characters record — fewest layers WARN lines — cannot see fingers, and no figure was computed to choose.

Painting (three-quarter). Painted by rig-parts comfy paint on demo's checkpoint, Hassaku XL (Illustrious) v1.3 Style A, with demo's sampler, steps, cfg, latent, upscaler and downscale, seed 250011, no LoRA, no trigger word and no control skeleton: an OpenPose body skeleton carries the face's points and would hold the face frontal, so the pose words alone turn the head. Its See-through inputs were cut with rig-parts inputs' geometry by a short script (the full input the painting at x 384 with 384 px of white either side, the head input a 540x540 crop at [249, 0, 789, 540], the box rig-parts propose --head-box proposed after shifting it 24 px down), both RGB; its generation.json records the prompts, the ten seeds and how 250011 was chosen.

Painting (wind). Painted by rig-parts comfy paint on demo's checkpoint, Hassaku XL (Illustrious) v1.3 Style A, with demo's sampler, steps, cfg, latent, upscaler and downscale, seed 372108, no LoRA, no trigger word and no detailer pass, to be a figure for wind interaction that passes rig-parts painting (rig-parts issue #372).

  • ControlNet controlnet-openpose-sdxl-1.0.safetensors, strength 0.8, start 0.0, end 0.7, on the pose file wind/pose.json: demo's pose file with the head, neck and shoulders unchanged and the limbs moved apart, the wrists at (168, 540) and (664, 540), 72 px above the hips' line, the knees 128 px apart and the ankles 180 px apart on the 832x1216 canvas, so the arms, the hands, the knees and the ankles each have background between them.
  • Twenty-four seeds under three wordings of the identity and costume (wind/candidates.json), each screened by rig-parts painting on the pose file's joints scaled to the painting: 15 passed. The seven best were re-read with the wrists, knees and ankles placed by eye at full size, and all seven passed; three of them carry a frill or a bow on the elbow, which the check does not read.
  • 372108 was chosen from those seven for the wind figure: its ribbons wrap the twin tails, where free ribbon arcs would become the rest shape a physics constraint swings from; it has the widest two-layer skirt; its tails hang behind the figure, not painted already swept out as if blown. wind/generation.json records the reasons, the prompt heads comfy paint puts in front of every prompt, and the eye-read painting output.
  • See-through inputs cut by rig-parts inputs' geometry: the full input is the painting at x 384 with 384 px of white either side, the head input a 1014x1014 crop at [310, 0, 1324, 1014], the box rig-parts propose --head-box proposed (it ran 184 px above the top edge and was shifted down at the same size). Both are RGBA with every alpha 255.

Layers. See-through, run through the ComfyUI-See-through wrapper at tag 0.5.0 (commit 98d754bf04f668647919ab750eccb0e0640faa81, as installed on the machine that ran it; meta.json itself carries no wrapper version), resolution 1024, 30 steps, seed 42, offload on, LaMa off. Two runs per character: full on the white-padded painting, head on a square crop around the head. Each run's elapsed seconds are in its meta.json.

scarf's, demo's, three-quarter's and wind's runs were queued by rig-parts comfy seethrough with the same settings (resolution 1024, 30 steps, seed 42, offload on, LaMa off, as each meta.json records); the wrapper version installed for them was not recorded. Its See-through inputs were cut by rig-parts inputs: the full input is the painting at x 384 with 384 px of white either side, the head input a 370x370 crop at [639, 144, 1009, 514] (x0, y0, x1, y1 in painting pixels; reference-demo's is 790x790). Both are RGBA with every alpha 255, where the two reference characters' are RGB. demo's were cut the same way: the full input is the painting at x 384 with 384 px of white either side, the head input a 1125x1125 crop at [268, 0, 1393, 1125], the box rig-parts propose --head-box proposed (it ran 269 px above the top edge and the command shifted it down at the same size).

Prompts, verbatim

demo, seed 71006 — positive:

score_9, score_8_up, score_7_up, source_anime, masterpiece, best quality, highly detailed, 1girl, solo, adult woman, very long twin tails, pink hair with light blue streaks, blue eyes, large pink ribbon hair bow, star hair ornament, dangling star earrings, idol costume, white and pink frilled dress with long puffy sleeves, high collar, layered ruffled skirt to the knees, white thighhighs, pink ankle boots, fully clothed, empty hands, full body, head to toe, entire body in frame, front view, facing viewer, looking at viewer, standing, arms away from body, hands apart away from skirt, open hands, relaxed fingers, relaxed pose, gentle smile, feet visible, shoes, anime illustration, detailed, soft shading, (white background:1.3), simple background, plain background

negative:

score_4, score_3, score_2, score_1, worst quality, low quality, lowres, blurry, jpeg artifacts, nsfw, nude, naked, cleavage, underwear, sexual, suggestive, child, loli, shota, kid, toddler, text, watermark, signature, logo, bad anatomy, bad hands, extra fingers, deformed, mutated, revealing clothes, bare shoulders, off shoulder, 2girls, multiple girls, holding, bag, weapon, clouds, cloud, sun, sky, sky background, grey background, blue background, gradient background, scenery, outdoors, from behind, back view, back of head, facing away, vignette, beige background, brown background, dark background, black background, spotlight, lighting gradient, microphone, holding microphone, stage, stage lights, flat color, cel shading, monochrome, lineart, cropped, out of frame, cut off feet, close-up, portrait, upper body, from side, profile, sitting, kneeling, dynamic pose, arms raised, hand on face, contact shadow, cast shadow, floor, multiple views, reference sheet

reference-sample, seed 70011 — positive:

score_9, score_8_up, score_7_up, source_anime, masterpiece, best quality, highly detailed, 1girl, solo, adult woman, long wavy chestnut hair, green eyes, soft smile, fair skin, simple cream blouse, navy pinafore dress, ankle-length skirt, flat brown shoes, fully clothed, empty hands, full body, head to toe, entire body in frame, front view, facing viewer, looking at viewer, standing, hands clasped in front of waist, own hands together, relaxed pose, gentle smile, long robe to the ankles, feet visible, shoes, anime illustration, detailed, soft shading, (white background:1.3), simple background, plain background

negative:

score_4, score_3, score_2, score_1, worst quality, low quality, lowres, blurry, jpeg artifacts, nsfw, nude, naked, cleavage, underwear, sexual, suggestive, child, loli, shota, kid, toddler, text, watermark, signature, logo, bad anatomy, bad hands, extra fingers, deformed, mutated, revealing clothes, bare shoulders, off shoulder, 2girls, multiple girls, holding, bag, weapon, clouds, cloud, sun, sky, sky background, grey background, blue background, gradient background, scenery, outdoors, from behind, back view, back of head, facing away, vignette, beige background, brown background, dark background, black background, spotlight, lighting gradient, cropped, out of frame, cut off feet, close-up, portrait, upper body, from side, profile, sitting, kneeling, dynamic pose, arms raised, hand on face, contact shadow, cast shadow, floor, multiple views, reference sheet

reference-demo, seed 71004 (variant idol) — positive:

score_9, score_8_up, score_7_up, source_anime, masterpiece, best quality, highly detailed, 1girl, solo, adult woman, very long twin tails, pink hair with light blue streaks, blue eyes, large pink ribbon hair bow, star hair ornament, dangling star earrings, idol costume, white and pink frilled dress with long puffy sleeves, high collar, layered ruffled skirt to the knees, white thighhighs, pink ankle boots, fully clothed, empty hands, full body, head to toe, entire body in frame, front view, facing viewer, looking at viewer, standing, hands clasped in front of waist, own hands together, relaxed pose, gentle smile, feet visible, shoes, anime illustration, detailed, soft shading, (white background:1.3), simple background, plain background

negative:

score_4, score_3, score_2, score_1, worst quality, low quality, lowres, blurry, jpeg artifacts, nsfw, nude, naked, cleavage, underwear, sexual, suggestive, child, loli, shota, kid, toddler, text, watermark, signature, logo, bad anatomy, bad hands, extra fingers, deformed, mutated, revealing clothes, bare shoulders, off shoulder, 2girls, multiple girls, holding, bag, weapon, clouds, cloud, sun, sky, sky background, grey background, blue background, gradient background, scenery, outdoors, from behind, back view, back of head, facing away, vignette, beige background, brown background, dark background, black background, spotlight, lighting gradient, microphone, holding microphone, stage, stage lights, flat color, cel shading, monochrome, lineart, cropped, out of frame, cut off feet, close-up, portrait, upper body, from side, profile, sitting, kneeling, dynamic pose, arms raised, hand on face, contact shadow, cast shadow, floor, multiple views, reference sheet

scarf, seed 72004 — positive:

score_9, score_8_up, score_7_up, source_anime, masterpiece, best quality, highly detailed, 1girl, solo, adult woman, shoulder-length straight black hair, brown eyes, soft smile, fair skin, very long red knitted scarf wrapped once around the neck, both long scarf ends hanging straight down the front of the body past the waist to the thighs, scarf fringe at the ends, beige knit sweater, dark green pleated skirt to the knees, black tights, brown loafers, fully clothed, empty hands, full body, head to toe, entire body in frame, front view, facing viewer, looking at viewer, standing, arms at sides, relaxed arms, relaxed pose, anime illustration, detailed, soft shading, (white background:1.3), simple background, plain background

negative:

score_4, score_3, score_2, score_1, worst quality, low quality, lowres, blurry, jpeg artifacts, nsfw, nude, naked, cleavage, underwear, sexual, suggestive, child, loli, shota, kid, toddler, text, watermark, signature, logo, bad anatomy, bad hands, extra fingers, deformed, mutated, revealing clothes, bare shoulders, off shoulder, 2girls, multiple girls, holding, bag, weapon, clouds, cloud, sun, sky, sky background, grey background, blue background, gradient background, scenery, outdoors, from behind, back view, back of head, facing away, vignette, beige background, brown background, dark background, black background, spotlight, lighting gradient, hands in pockets, coat, jacket, cropped, out of frame, cut off feet, close-up, portrait, upper body, from side, profile, sitting, kneeling, dynamic pose, arms raised, hand on face, contact shadow, cast shadow, floor, multiple views, reference sheet

three-quarter, seed 250011 — positive:

score_9, score_8_up, score_7_up, source_anime, masterpiece, best quality, highly detailed, 1girl, solo, adult woman, medium length straight brown hair, green eyes, small white hair clip, navy blue school blazer, white shirt, red ribbon tie, grey pleated skirt to the knees, black tights, brown loafers, fully clothed, empty hands, full body, head to toe, entire body in frame, standing, (three-quarter view:1.3), (head turned to the side:1.2), looking to the side, arms at sides, relaxed pose, gentle smile, feet visible, shoes, anime illustration, detailed, soft shading, (white background:1.3), simple background, plain background

negative:

score_4, score_3, score_2, score_1, worst quality, low quality, lowres, blurry, jpeg artifacts, nsfw, nude, naked, cleavage, underwear, sexual, suggestive, child, loli, shota, kid, toddler, text, watermark, signature, logo, bad anatomy, bad hands, extra fingers, deformed, mutated, revealing clothes, bare shoulders, 2girls, multiple girls, holding, bag, weapon, clouds, sky, scenery, outdoors, from behind, back view, back of head, facing away, vignette, beige background, grey background, dark background, black background, spotlight, flat color, monochrome, lineart, cropped, out of frame, cut off feet, close-up, portrait, upper body, profile, from behind, sitting, kneeling, squatting, crouching, leg up, dynamic pose, arms raised, hand on face, cast shadow, floor, multiple views, reference sheet, front view, facing viewer

wind, seed 372108 — positive:

score_9, score_8_up, score_7_up, source_anime, masterpiece, best quality, highly detailed, 1girl, solo, adult woman, very long twin tails reaching the knees, deep blue hair, amber eyes, large red hair ribbons with long trailing ends, white blouse with long fitted sleeves, red ribbon bow at the collar with long trailing ribbon ends, very wide flared tiered skirt, three ruffled layers, petticoat, skirt above the knees, knees visible, white thighhighs, red ankle boots, fully clothed, empty hands, full body, head to toe, entire body in frame, front view, facing viewer, looking at viewer, standing, legs apart, arms spread away from body, arms out to the sides, hands apart away from skirt, open hands, spread fingers, relaxed pose, gentle smile, feet visible, feet facing forward, shoes, anime illustration, detailed, soft shading, (white background:1.3), simple background, plain background

negative:

score_4, score_3, score_2, score_1, worst quality, low quality, lowres, blurry, jpeg artifacts, nsfw, nude, naked, cleavage, underwear, sexual, suggestive, child, loli, shota, kid, toddler, text, watermark, signature, logo, bad anatomy, bad hands, extra fingers, deformed, mutated, revealing clothes, bare shoulders, off shoulder, 2girls, multiple girls, holding, bag, weapon, clouds, cloud, sun, sky, sky background, grey background, blue background, gradient background, scenery, outdoors, from behind, back view, back of head, facing away, vignette, beige background, brown background, dark background, black background, spotlight, lighting gradient, flat color, cel shading, monochrome, lineart, long skirt, knee-length skirt, cape, legs together, knees together, crossed legs, hands on skirt, holding skirt, wide sleeves, cropped, out of frame, cut off feet, close-up, portrait, upper body, from side, profile, sitting, kneeling, dynamic pose, arms raised, hand on face, contact shadow, cast shadow, floor, multiple views, reference sheet

The first part of each is the head comfy paint puts in front of every prompt (POSITIVE_HEAD and NEGATIVE_HEAD in rig-parts src/graphs.ts); wind/generation.json gives the heads and the parts separately. The other two wordings' identity and costume are in wind/candidates.json.

The strings of reference-demo's other two variants (shrine, gothic) are in reference-demo/candidates.json, beside the figures their seeds were measured on. The first six reference-sample seeds ran with a shorter negative, which reference-sample/generation.json states.

Terms

The generated images and JSON in this repository are released under the MIT licence (LICENSE).

The generation records and checkpoint credits in this section concern the standalone corpus examples only; Family's source is described in family/README.md, and each trial's README states where its inputs came from and under what licence. A trial commits only files that may be released under LICENSE; anything that may not stays out, and the trial's README says what was withheld.

Each checkpoint's own terms are its publisher's.

demo, three-quarter, wind — Hassaku XL (Illustrious), "v1.3 - Style A", by Ikena, https://civitai.com/models/140272. Credit, as sharing it requires:

Painted with Hassaku XL (Illustrious) v1.3 Style A by Ikena (https://civitai.com/models/140272), Fair AI Public License 1.0-SD.

The model page's "Version and License info" section, observed 2026-10-11, reads "All Models using the Fair AI Public License 1.0-SD license". Its API record (https://civitai.com/api/v1/models/140272), observed 2026-10-11: allowCommercialUse is ["RentCivit", "Rent", "Image"], allowNoCredit is false (credit the model when sharing — the line above), allowDerivatives is true, allowDifferentLicense is false.

reference-sample, reference-demo, scarf — on the CivitAI model page's API record for Pony Diffusion V6 XL (https://civitai.com/api/v1/models/257749), observed 2026-09-27: allowCommercialUse is ["Image", "RentCivit"], allowNoCredit is false (credit the model when sharing — this README does), allowDerivatives is true, allowDifferentLicense is false. Those fields are the publisher's statement about the model, reproduced here as observed; they are not a licence this repository grants. The same holds for the Hassaku XL fields above.

See-through and its wrapper are not redistributed here, only their output.

How rig-parts fetches this

bun run fetch-examples in a rig-parts checkout runs scripts/fetch-examples.sh, which clones this repository at the commit the script pins — never a branch — and copies, for every examples/<key>/ of rig-parts that has a counterpart here — the same key on both sides, so rig-parts' examples/reference-demo/ reads reference-demo/ here — painting.png, inputs/* and layers/ into examples/<key>/inputs/. It keeps any file already on disk, prints what it copied and kept per character, and names any rig-parts example with no counterpart here. A new commit here reaches rig-parts only when the pin there is moved.

About

rig-c examples: the public example corpus the toolchain's gates fetch by pin (paintings, See-through layers, builds) and the trials — what we tried, measured and kept, failures included.

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