Skip to content

Fix a couple of oversights in prop collisions - #7753

Merged
The-E merged 2 commits into
scp-fs2open:masterfrom
The-E:fix/weapon-prop-collisions
Aug 29, 2026
Merged

Fix a couple of oversights in prop collisions#7753
The-E merged 2 commits into
scp-fs2open:masterfrom
The-E:fix/weapon-prop-collisions

Conversation

@The-E

@The-E The-E commented Aug 29, 2026

Copy link
Copy Markdown
Member

While testing things on Solaris, I found a bug where prop objects were using a function that is only properly valid for ships, causing a crash whenever the number of props exceeds the number of ships.
I then used Claude to look for similar issues, and some were actually found; this fixes those as well.

The-E added 2 commits August 29, 2026 09:34
Implement OBJ_PROP-specific collision messaging and logic: update player death messages, fix incorrect argument usage in collision checks, and set killer attributes for PROP collisions.
@The-E The-E added fix A fix for bugs, not-a-bugs, and/or regressions. Requested by Active Mod A feature request that has been requested by a mod that is actively in development. labels Aug 29, 2026
@The-E
The-E merged commit 68e9a30 into scp-fs2open:master Aug 29, 2026
18 checks passed
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

fix A fix for bugs, not-a-bugs, and/or regressions. Requested by Active Mod A feature request that has been requested by a mod that is actively in development.

Projects

None yet

Development

Successfully merging this pull request may close these issues.

2 participants