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Pull requests: shadps4-emu/shadPS4
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shader_recompiler: Storage buffer related clean-up
#4874
opened Aug 19, 2026 by
squidbus
Collaborator
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Added support for zar in FindGameByID
#4871
opened Aug 18, 2026 by
georgemoralis
Collaborator
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shader_recompiler: Reach in-game status in Control with fragment input fixes
#4863
opened Aug 16, 2026 by
w1naenator
Contributor
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video_core: respect SPI_BARYC_CNTL front-face encoding
#4862
opened Aug 16, 2026 by
w1naenator
Contributor
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Core: Support for memory patches targeting a specific module
#4847
opened Aug 13, 2026 by
sgdc3
Contributor
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FileSys: Open host-backed files with POSIX-style full sharing
#4838
opened Aug 12, 2026 by
sgdc3
Contributor
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Implement sceSysmoduleLoadModuleByNameInternal
#4830
opened Aug 11, 2026 by
kalaposfos13
Member
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Draft
shader_recompiler: add unorm/snorm/uint/sint 10_11_11 number formats
#4808
opened Aug 5, 2026 by
Wint3rNight
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Fix DCB copy buffer overflow implement missing libkernel libSceLibcInternal exports
#4794
opened Aug 2, 2026 by
wikinto
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voice: Return ORBIS_FAIL in sceVoiceReadFromOPort to fix BO3 hang
#4792
opened Aug 2, 2026 by
Modified17
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shader_recompiler: split resource tracking and flatten load from buffer for sharp source
#4782
opened Jul 31, 2026 by
LNDF
Member
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video_core: preserve coherence across aliased images
#4773
opened Jul 30, 2026 by
cuesta4
Contributor
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video_core: Validate sampled sub-rect images from containing image
#4770
opened Jul 29, 2026 by
meh7an
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shader_recompiler: implement V_MBCNT masked bit counts
#4737
opened Jul 20, 2026 by
MathieuARS
Contributor
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