scene-oriented, flexible 3D C++ engine
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Updated
Aug 14, 2026 - C++
scene-oriented, flexible 3D C++ engine
.NET bindings for Direct3D12, Direct3D11, WIC, Direct2D1, XInput, XAudio, X3DAudio, DXC, Direct3D9 and DirectInput.
C++ 3D Game Tutorial Series (DirectX) - Learn to code a DirectX 3D Game in C++ from scratch
Small C game development framework
Drop-in replacement for Vulkan shared library, for older hardware compatibility
Starter code samples for Direct3D11
DirectX 11/12 hook including a simple overlay framework
Unfinished, experimental d3d11.dll wrapper for intercepting DirectX 11 function calls.
Run DirectX 8 programs in DirectX 11
A shader pack created for Clickteam Fusion
Space-game oriented rendering engine
MVC 3D Blu-ray & MV-HEVC player for Windows — native HDR, Apple Spatial export, live cast to Quest 3. Because 3D still matters.
DirectX Guide
Blast off enemies and be the last one standing!
A featherweight live-wallpaper engine for Windows 10/11. Video and image wallpapers, a designed clock widget, one process, no browser engine.
Loads and renders Return To Castle Wolfenstein maps
A (work-in-progress) curated list of resources on learning how to use the graphics API Direct3D 11.
Simple Direct3D11 Test Environment for practicing hooking
Tool and library for hooking graphics APIs using CoreHook
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