A small noita-style cellular-material sandbox for Windows, implemented in C with D3D11
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Updated
Oct 8, 2026 - C
A small noita-style cellular-material sandbox for Windows, implemented in C with D3D11
Falling Sand Game Library & Demo
Simulate paramecium moving and eating food using pixel-based points in Python , with adjustable environment size, food generation rate, and other parameters defined in the constants at the beginning of the source code.
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