High-performance embedded off-heap storage engine for Java, built on memory-mapped files. Map/List/Set/Queue beyond the JVM heap, plus an AI memory layer with hybrid vector + BM25 search.
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Updated
Jul 14, 2026 - Java
High-performance embedded off-heap storage engine for Java, built on memory-mapped files. Map/List/Set/Queue beyond the JVM heap, plus an AI memory layer with hybrid vector + BM25 search.
High-performance async runtime for Nim with structured concurrency, lock-free channels, and work-stealing scheduler
CoralPool is a high-performance, lightweight and garbage-free Java object pool implementation. It efficiently reuses mutable objects, minimizing the creation of short-lived objects that would otherwise burden the garbage collector.
Cognitive memory backbone for AI agents. Biologically-inspired 4-tier memory, it remembers, forgets, consolidates, and forms associations across a memory graph — Hebbian co-activation, temporal chains, and entity links.
A unified, unmanaged multimodal runtime. Zero-allocation native AI inference for Java 22+.
Garbage-free, single-threaded data-structures (maps, sets and lists) optimized for speed.
Enterprise Dental CRM & Clinical AI Platform — 3D FDI Odontogram, DICOM HU CT viewer, ICD-10 diagnostics & kopeck-exact billing.
NASA-Punk Deep Sea Noir Submarine Game Engine — Unity 6000 zero-GC Burst jobs, hydrostatic solvers, sonar shaders & acoustic thermoclines.
Planetary-scale, zero-GC, off-heap tri-temporal δ-CRDT database engine. Source-available BSL-1.1. Research preview.
Zero-GC reactive graph. Monomorphic object pool, versioned push-pull propagation, 32-bit modular versioning. Built for hot paths and long-running processes.
Ultra-low latency Java trading engine (LMAX Disruptor pattern).
Ultra-fast, Zero-GC, In-Memory/Disk Key-Value Store built on Modern Java 21.
C# ObjectPool which support Reference Counter and corresponding Code Analyzer
Ultra-low latency, Zero-GC engine for Nanopore "Read Until" adaptive sampling. Built with HFT principles, SIMD Vector API, and Project Panama.
⚡ Ultra‑fast tweening engine for Java — zero‑allocation interpolation with pooled tweens, primitive‑first math, and smooth real‑time easing for high‑frequency animation loops.
Digna.WaveEngine: A high-performance, data-driven, and Zero-GC wave management framework for Unity. Features a modular architecture, agnostic physics triggers, and a robust object pooling system designed for scalable game encounters.
Moved To: https://github.com/rexflect. An innovative PC rhythm game blending multi-window multitasking with classic rhythm mechanics.
Deterministic, allocation-free balance & delegated-spending engine on Aeron Cluster (Raft). Idempotent command processing, SBE wire format, multi-node failover, zero-GC hot path. Core ledger for financial, trading, and real-time workloads
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