fix: serialize concurrent mermaid renders in markdown preview - #3478
fix: serialize concurrent mermaid renders in markdown preview#3478anik8das wants to merge 2 commits into
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Every Mermaid component calls mermaid.run() from its own useEffect, so a markdown file with several diagrams starts all of the renders in parallel. mermaid.run() mutates module-global state and derives its SVG element id from Date.now(), so calls that overlap or land in the same millisecond can produce colliding ids and render into one another. Queue the run() calls so only one executes at a time, and memoize the mermaid init promise instead of setting a flag after the await, which let every component get past the guard and call initialize() again while other renders were still in flight. Fixes wavetermdev#3191
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Included review availability: Your plan provides up to 10 included reviews per hour; 8 remain after this review. WalkthroughMermaid rendering now passes normalized chart text into the serialized render queue. Each queued task prepares its target node when execution starts. This prevents queued renders from using overwritten chart contents. The queue still recovers after render failures. Estimated code review effort: 2 (Simple) | ~10 minutes Merge Risk: 🔵 Low · up to The change serializes Mermaid rendering and prevents concurrent diagram ID collisions, but an older queued render may still update the preview after the diagram changes or the component unmounts, potentially showing stale error or loading state. The PR is mergeable with explicit owner awareness or follow-up to guard stale results. 🚥 Pre-merge checks | ✅ 5✅ Passed checks (5 passed)
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Inline comments:
In `@frontend/app/element/markdown.tsx`:
- Around line 47-51: Update runMermaid and its calling effect so node
preparation, including textContent and data-processed changes, is queued
together with mermaidInstance.run, preventing later renders from racing with
earlier ones. Add effect cleanup and guard stale render failures so an older run
cannot set error or replace a newer diagram after cleanup or rerender.
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frontend/app/element/markdown.tsx
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The node's contents are what mermaid.run() reads when the queued task executes. Writing them before queueing left a window where a later effect on the same node could replace the text an earlier queued render was about to read, so a render could pick up the wrong chart.
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Addressed the review feedback in c3d805c: the node's text is now written inside the queued task instead of before it, so a render always reads its own chart. That was the substantive half of the finding, and it closes a window the queue had widened. I left the I also added runnable reproduction steps to the description: a markdown file that shows the symptom in the preview, and a standalone HTML file that measures the SVG id collisions directly with no extra dependencies. The earlier merge-gatekeeper failure was a timing artifact. It timed out waiting on |
Fixes #3191.
Background is in that thread. My analysis and a position bisect are in this comment: a file with six blocks where block 6 was byte identical to block 1, in which blocks 1 and 2 rendered every time, block 6 never did, and the set changed between reloads. Identical content at a different position giving a different result is what ruled out syntax and pointed at a race.
Problem
Each
<Mermaid>component callsmermaid.run()from its ownuseEffect, so a markdown file with several diagrams starts every render in parallel. Two things go wrong.1. Colliding SVG ids.
mermaid.run()mutates module-global state and derives its element id fromDate.now():Calls that overlap, or land in the same millisecond, get the same
mermaid-<id>. Mermaid scopes each diagram's<style>block by that id, so colliding ids let one diagram's styles apply to another.2. Repeated
initialize().initializeMermaid()setsmermaidInitialized = trueafterawait import("mermaid"). Every component that mounts before that import resolves gets past the guard, so they all callmermaid.initialize(), resetting global config while other renders are in flight.Reproduce it
A. See the symptom
Save this as
repro.mdand preview it in Wave. Onmainthe diagrams overlap or fail to appear, and which ones break changes between reloads. With this PR all four render in place.B. Measure the id collision
This needs no new dependencies. Save it at the repo root as
mermaid-race-repro.html(afternpm install) and open it in a browser. It renders 8 diagrams the waymarkdown.tsxdoes, then the way this PR does, and prints how many ended up sharing an SVG id.mermaid-race-repro.html
Output here, on this repo's mermaid 11.15.0:
What these do and do not show
B measures the id collision deterministically and runs in any browser. A shows the user-visible symptom, but I have only been able to observe it in Wave. In headless Chromium all eight diagrams still render even with fully concurrent calls, so the overlap and the missing diagrams appear to need the app's markdown preview specifically. That is why B measures the underlying id collision rather than the visual result: it is the part of the failure I can demonstrate anywhere.
Fix
Queue the
run()calls so only one executes at a time, and memoize the init promise instead of setting a flag after the await. No change in behavior for single-diagram documents.The node's text is written inside the queued task rather than before queueing, because the node contents are what
mermaid.run()reads when the task executes. Writing them earlier would leave a window where a later effect on the same node could replace the text an earlier queued render was about to read.Note on
deterministicIdsThe issue suggests
deterministicIds: trueas a possible fix. It makes things worse. The id generator is constructed inside eachrun()call, so with one node per call every diagram getsmermaid-0:run()callsfalsemermaid-1787091579824,mermaid-1787091579860,mermaid-1787091579867truemermaid-0,mermaid-0,mermaid-0Testing
prettier --checkpasses on the changed code. The one remaining warning is a pre-existing import ordering difference that is also present onmain, so I left it alone rather than mix an unrelated reformat into this PR.tsc --noEmitreports the same 17 pre-existing errors as the base commit, none inmarkdown.tsx.Deliberately out of scope
useEffecthas no cleanup, so a queued render for an unmounted component still runs and can callsetError/setIsLoadingafterwards. That is pre-existing and separate from the concurrency bug, so I left it out to keep this to one logical change. Happy to follow up in another PR if you want it.